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.gitignore
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# =============== #
# Unity generated #
# =============== #
Temp/
Library/
*.cache
/obj/
[Bb]uild/
TestResults/
Assets/InitTestScene*.unity
Assets/InitTestScene*.unity.meta
**/CurrentTestImages/
.DS_Store
.DS_Store?
._*
.Spotlight-V100
.Trashes
ehthumbs.db
Thumbs.db
# ===================================== #
# Visual Studio / MonoDevelop / Rider #
# ===================================== #
ExportedObj/
.vs/
.vscode/
.idea/
Assets/Plugins/Editor/JetBrains.meta
Assets/Plugins/Editor/JetBrains/
*.svd
*.userprefs
*.csproj
*.pidb
*.suo
*.sln
*.user
*.unityproj
*.booproj
*.tmproj
*.dwlt
Assembly-UnityScript.unityProj
debug.log
ab-logs.txt
Logs/Packages-Update.log
browser-interface/dist
browser-interface/node_modules
unity-renderer/UserSettings/EditorUserSettings.asset
unity-renderer/ProjectSettings/QualitySettings.asset
unity-renderer/Assets/TextMesh Pro/Resources/Fonts & Materials/SF-UI-Text-Heavy SDF.asset
unity-renderer/Assets/TextMesh Pro/Resources/Fonts & Materials/LiberationSans SDF.asset
unity-renderer/Assets/TextMesh Pro/Resources/Fonts & Materials/Inter-SemiBold SDF.asset
unity-renderer/Assets/TextMesh Pro/Resources/Fonts & Materials/Inter-Heavy SDF.asset
unity-renderer/Assets/TextMesh Pro/Resources/Fonts & Materials/Inter-Bold SDF.asset
unity-renderer/Assets/Scripts/MainScripts/DCL/KernelConfiguration/KernelConfigTypes.cs
unity-renderer/Assets/Scripts/MainScripts/DCL/Components/LoadableShapes/NFTShape/Materials/OriginalNFTFrame.mat