This project is a python based graphics project that utilises OpenGL to render graphics that have been designed in blender. The result is a expansive jungle scene that contains several graphical techniques to create a realistic render.
- Python/OpenGL backened to render scene and apply graphical techniques.
- Used Blender to create models and meshes displayed in scene.
- Navigation system with mouse and keyboard capabilities.
- Shadow mapping used to cast shadows based on light source.
- Environment/Cube mapping to cast images on skybox.
- Various shaders to create realistic lighting effects.