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error C2280: 'olc::Sprite::Sprite(const olc::Sprite &)': attempting to reference a deleted function #51
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PGE now has a slightly different set of rules regarding moving sprites, so use the version included in the NES repo, and not the latest PGE |
oh ok, thank you! |
pardon me for reopening, but do you know where i can find pge in the repo? |
Hmmmmmmmm..... I will look into this when I get to my PC 😂 |
Looking for a fix for this as well, |
If you are using PGE current version, just change the sprites to Pointers. The code in this repo for "Part #3" has the pointer implementation. If you just followed the video you won't notice it... |
I am on episode 2, and I just finished implementing everything. But when I build, I get this error:
error C2280: 'olc::Sprite::Sprite(const olc::Sprite &)': attempting to reference a deleted function
I don't know why its happening, but I do know it's coming from
olc2C02.h
(or in my casedvx2C02.h
).Here's my header:
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