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Cycle precision on addressing modes #9

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barongello opened this issue Sep 3, 2019 · 0 comments
Open

Cycle precision on addressing modes #9

barongello opened this issue Sep 3, 2019 · 0 comments

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@barongello
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Wouldn't be better to change cycles count directly on addressing modes functions as we do on branches, since it is called after the cycles initialization?

This way we can be more cycle precise for some games that depends on it

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