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iterator.go
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iterator.go
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package flattener
import (
"github.com/onflow/flow-go/ledger/complete/mtrie/node"
"github.com/onflow/flow-go/ledger/complete/mtrie/trie"
)
// NodeIterator is an iterator over the nodes in a trie.
// It guarantees a DESCENDANTS-FIRST-RELATIONSHIP in the sequence of nodes it generates:
// * Consider the sequence of nodes, in the order they are generated by NodeIterator.
// Let `node[k]` denote the node with index `k` in this sequence.
// * Descendents-First-Relationship means that for any `node[k]`, all its descendents
// have indices strictly smaller than k in the iterator's sequence.
// The Descendents-First-Relationship has the following important property:
// When re-building the Trie from the sequence of nodes, one can build the trie on the fly,
// as for each node, the children have been previously encountered.
type NodeIterator struct {
// NodeIterator internal implementation
// NodeIterator is initialized with an empty stack and the trie's root node assigned to
// unprocessedRoot. On the FIRST call of Next(), the NodeIterator will traverse the trie
// starting from the root in a depth-first search (DFS) order (prioritizing the left child
// over the right, when descending). It pushed the nodes it encounters on the stack,
// until it hits a leaf node (which then forms the head of the stack).
// On each subsequent call of Next(), the NodeIterator always pops the head of the stack.
// Let `n` be the node which was popped from the stack.
// If the `n` has a parent, denominated as `p`, the parent is now the head of the stack.
// Parent `p` can either have one or two children.
// * If the parent `p` has only one child, there is no other child of `p` to enumerate.
// * If the parent has two children:
// - if `n` is the left child, we haven't searched through `p.RightChild()`
// (as priority is given to the left child)
// => we search p.RightChild() and push nodes in DFS manner on the stack
// until we hit the first leaf node again
// By induction, it follows that the head of the stack always contains a node,
// whose descendents have already been recalled:
// * after the initial call of Next(), the head of the stack is a leaf node, which has
// no children, it can be recalled without restriction.
// * When popping node `n` from the stack, its parent `p` (if it exists) is now the
// head of the stack.
// - If `p` has only one child, this child is must be `n`.
// Therefore, by recalling `n`, we have recalled all ancestors of `p`.
// - If `n` is the right child, we haven already searched through all of `p`
// descendents (as the `p.LeftChild` must have been searched before)
// Therefore, by recalling `n`, we have recalled all ancestors of `p`
// Hence, it follows that the head of the stack always satisfies the
// Descendents-First-Relationship. As we search the trie in DFS manner, each
// node of the trie is recalled (once). Hence, the algorithm iterates all
// nodes of the MTrie while guaranteeing Descendents-First-Relationship.
// unprocessedRoot contains the trie's root before the first call of Next().
// Thereafter, it is set to nil (which prevents repeated iteration through the trie).
// This has the advantage, that we gracefully handle tries whose root node is nil.
unprocessedRoot *node.Node
stack []*node.Node
}
// NewNodeIterator returns a node NodeIterator, which iterates through all nodes
// comprising the MTrie. The Iterator guarantees a DESCENDANTS-FIRST-RELATIONSHIP in
// the sequence of nodes it generates:
// * Consider the sequence of nodes, in the order they are generated by NodeIterator.
// Let `node[k]` denote the node with index `k` in this sequence.
// * Descendents-First-Relationship means that for any `node[k]`, all its descendents
// have indices strictly smaller than k in the iterator's sequence.
// The Descendents-First-Relationship has the following important property:
// When re-building the Trie from the sequence of nodes, one can build the trie on the fly,
// as for each node, the children have been previously encountered.
func NewNodeIterator(mTrie *trie.MTrie) *NodeIterator {
// for a Trie with k := mTrie.KeyLength() [bytes], the longest possible path can contain at most 8k+1 vertices
stackSize := mTrie.PathLength()*8 + 1
i := &NodeIterator{
stack: make([]*node.Node, 0, stackSize),
}
i.unprocessedRoot = mTrie.RootNode()
return i
}
func (i *NodeIterator) Next() bool {
if i.unprocessedRoot != nil {
// initial call to Next() for a non-empty trie
i.dig(i.unprocessedRoot)
i.unprocessedRoot = nil
return true
}
// the current head of the stack, `n`, has been recalled
// we now inspect n's parent and dig into the parent's right child, if necessary
n := i.pop()
if len(i.stack) > 0 {
// If there are more elements on the stack, the next element on the stack is n's parent `p`.
// Before we can recall `p`, we need to dig into the parent's right child, if we haven't
// done so already. As we decent into the left child with priority, the only case where
// we still need to dig into the right child is, if n is p's left child.
parent := i.peek()
if parent.LeftChild() == n {
i.dig(parent.RigthChild())
}
return true
}
return false // as len(i.stack) == 0, i.e. there are no more elements to recall
}
func (i *NodeIterator) Value() *node.Node {
if len(i.stack) == 0 {
return nil
}
return i.peek()
}
func (i *NodeIterator) pop() *node.Node {
headIdx := len(i.stack) - 1
head := i.stack[headIdx]
i.stack = i.stack[:headIdx]
return head
}
func (i *NodeIterator) peek() *node.Node {
return i.stack[len(i.stack)-1]
}
func (i *NodeIterator) dig(n *node.Node) {
if n == nil {
return
}
for {
i.stack = append(i.stack, n)
if lChild := n.LeftChild(); lChild != nil {
n = lChild
continue
}
if rChild := n.RigthChild(); rChild != nil {
n = rChild
continue
}
return
}
}