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errors.go
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errors.go
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package errors
import (
stdErrors "errors"
"github.com/onflow/cadence/runtime"
"github.com/onflow/cadence/runtime/errors"
)
// Error covers all non-fatal errors happening
// while validating and executing a transaction or a script.
type Error interface {
// Code returns the code for this error
Code() ErrorCode
// and anything else that is needed to be an error
error
}
// Failure captures fatal unexpected virtual machine errors,
// we capture this type of error instead of panicking
// to collect all necessary data before crashing
// if any of these errors occurs we should halt the
// execution.
type Failure interface {
// FailureCode returns the failure code for this error
FailureCode() FailureCode
// and anything else that is needed to be an error
error
}
// Is is a utility function to call std error lib `Is` function for instance equality checks.
func Is(err error, target error) bool {
return stdErrors.Is(err, target)
}
// As is a utility function to call std error lib `As` function.
// As finds the first error in err's chain that matches target,
// and if so, sets target to that error value and returns true. Otherwise, it returns false.
// The chain consists of err itself followed by the sequence of errors obtained by repeatedly calling Unwrap.
func As(err error, target interface{}) bool {
return stdErrors.As(err, target)
}
// SplitErrorTypes splits the error into fatal (failures) and non-fatal errors
func SplitErrorTypes(inp error) (err Error, failure Failure) {
// failures should get the priority
// this method will check all the levels for these failures
if As(inp, &failure) {
return nil, failure
}
// then we should try to match known non-fatal errors
if As(inp, &err) {
return err, nil
}
// anything else that is left is an unknown failure
// (except the ones green listed for now to be considered as txErrors)
if inp != nil {
return nil, NewUnknownFailure(inp)
}
return nil, nil
}
// HandleRuntimeError handles runtime errors and separates
// errors generated by runtime from fvm errors (e.g. environment errors)
func HandleRuntimeError(err error) error {
var runErr runtime.Error
var ok bool
// if is not a runtime error return as vm error
// this should never happen unless a bug in the code
if runErr, ok = err.(runtime.Error); !ok {
return NewUnknownFailure(runErr)
}
// External errors are reported by the runtime but originate from the VM.
// External errors may be fatal or non-fatal, so additional handling by SplitErrorTypes
if externalErr, ok := errors.GetExternalError(err); ok {
if recoveredErr, ok := externalErr.Recovered.(error); ok {
// If the recovered value is an error, pass it to the original
// error handler to distinguish between fatal and non-fatal errors.
return recoveredErr
}
// if not recovered return
return NewUnknownFailure(externalErr)
}
// All other errors are non-fatal Cadence errors.
return NewCadenceRuntimeError(&runErr)
}