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assignments.go
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assignments.go
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package stdmap
import (
chunkmodels "github.com/onflow/flow-go/model/chunks"
"github.com/onflow/flow-go/model/flow"
)
// Assignments implements the chunk assignment memory pool.
type Assignments struct {
*Backend
}
// NewAssignments creates a new memory pool for Assignments.
func NewAssignments(limit uint) (*Assignments, error) {
a := &Assignments{
Backend: NewBackend(WithLimit(limit)),
}
return a, nil
}
// Has checks whether the Assignment with the given hash is currently in
// the memory pool.
func (a *Assignments) Has(assignmentID flow.Identifier) bool {
return a.Backend.Has(assignmentID)
}
// ByID retrieves the chunk assignment from mempool based on provided ID
func (a *Assignments) ByID(assignmentID flow.Identifier) (*chunkmodels.Assignment, bool) {
entity, exists := a.Backend.ByID(assignmentID)
if !exists {
return nil, false
}
adp := entity.(*chunkmodels.AssignmentDataPack)
return adp.Assignment(), true
}
// Add adds an Assignment to the mempool.
func (a *Assignments) Add(fingerprint flow.Identifier, assignment *chunkmodels.Assignment) bool {
return a.Backend.Add(chunkmodels.NewAssignmentDataPack(fingerprint, assignment))
}
// Remove will remove the given Assignment from the memory pool; it will
// return true if the Assignment was known and removed.
func (a *Assignments) Remove(assignmentID flow.Identifier) bool {
return a.Backend.Remove(assignmentID)
}
// Size will return the current size of the memory pool.
func (a *Assignments) Size() uint {
return a.Backend.Size()
}
// All returns all chunk data packs from the pool.
func (a *Assignments) All() []*chunkmodels.Assignment {
entities := a.Backend.All()
assignments := make([]*chunkmodels.Assignment, 0, len(entities))
for _, entity := range entities {
assignments = append(assignments, entity.(*chunkmodels.AssignmentDataPack).Assignment())
}
return assignments
}