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Lack of color in ofxBullet scene with latest nightly build #4397

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traumedy opened this issue Sep 26, 2015 · 9 comments
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Lack of color in ofxBullet scene with latest nightly build #4397

traumedy opened this issue Sep 26, 2015 · 9 comments
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@traumedy
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Compiled ofxBullet cloth example with 0.9 RC1, balls are yellow and cloth is red. Did same with the latest VS nightly build and background is color but objects in scene are all grey.

@traumedy traumedy changed the title Lack of color in 3D scene with latest nightly build Lack of color in ofxBullet scene with latest nightly build Sep 26, 2015
@arturoc
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arturoc commented Sep 26, 2015

i fixed an error with this some days ago. the material color wasn't being applied correctly, now it is. it might be that this example is applying the colors using ofSetColor instead of ofMaterial but then using lights? in that case you should either remove the lights or set the color to the diffuse of each material

@traumedy
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I'm just giving feedback regarding my observation of a well used addon example that changed behavior between RC1 and now. If the oF API changed behavior, that should be documented somehow so that maintainers of addons and everyone else can adjust their code appropriately?

@traumedy
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I posted this thread link to the ofxBullet repo, but who else might this impact?

@arturoc
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arturoc commented Sep 26, 2015

can you post a link to the example?

@traumedy
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@arturoc
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arturoc commented Sep 26, 2015

mmh, ok, yes i fixed this some days ago thinking it was a bug we introduced lately but didn't thought it had been there since so much time ago. i'll check in the developer list and decide what to do.

thanks!

@ofTheo
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ofTheo commented Sep 26, 2015

ping @NickHardeman as this is his addon :)

@arturoc
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arturoc commented Sep 26, 2015

yes, also check the dev list

@traumedy
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I already opened an issue in that repo, posted a link to this thread and a
link to the dev list post Arturo made regarding this subject.

On Sat, Sep 26, 2015 at 11:01 AM, arturo notifications@github.com wrote:

yes, also check the dev list


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