Fix Retainer State Disappearing from HUD on Restore #872
+2
−0
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fix for http://www.elvastower.com/forums/index.php?/topic/37438-retainer-state-not-updated-on-restore/page__pid__300516#entry300516
The retainer state on the Alt + F5 brake HUD would fail to show the retainer state after loading from a saved game (the "RetValve" column would be blank, regardless of the presence/lack of retaining valves on the equipment in the activity). This is because the retainer debug state is only updated when the retainer state changes (and the state is not changed upon loading). Note that this is not an issue with the functionality of the retaining valves, just a bug with displaying them.
Fixed by simply adding the RetainerDebugState to save and restore. Whatever the state is will automatically be recovered when loading a save without the need to re-initialize the variable.