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This is the playground which I made from scratch in about 24 hours as submission for the WWDC 2017 Scholarship.

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Joys Breaker - To WWDC 2017 and Beyond! 🎮 👾 🎮 🤖

developed by Andrea Vultaggio

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What kind of project is this?

This is the playground which I made from scratch in about 24 hours as submission for the WWDC 2017 Scholarship.

What is this playground about?

Joys Breaker is a game which came out casually during a brainstorming session with a tutor and a mate at the  Developer Academy in Naples. The original concept was about reverting the rules of the original Breakout game giving justice to all the destroyed bricks across the years!

For this particular occasion I changed something introducing myself as The Ball! I'm there in front of six bodyguards who don't want to let me go into the Pantheon of the App Developers! Help me to conquer the first WWDC of my life, let's get into the McEnery Convention Center!

How to play it.

To play this game is pretty simple. You have to click with the mouse near my figure to push me around the hall with your 💪🏻 super-user-super-powers 💪🏻 and to help me go through security.

  • You only have 100 seconds to help me get in before the conference starts! ⌚️

The bad guys will push me against the objects at the top of the screen. Since I am stubborn every object that I hurt will break down into pieces (just like my heart if I don't get in 💔)...

  • If we break all the objects before the conference starts I will lose my chance to get in too. 👀

Copyright (c) 2017 Andrea Vultaggio under MIT License.

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This is the playground which I made from scratch in about 24 hours as submission for the WWDC 2017 Scholarship.

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