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Unable to use optcarrot #1063
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Is There is a bug in the instructions, it's missing a
I'll update the instructions. |
* We now support FFI which is much more convenient to play. * See #1063.
* We now support FFI which is much more convenient to play. * See #1063.
@bbuchalter Can you try with the updated instructions at Playing Optcarrot? |
Also, I had tried with mplayer and ``--audio=none` per the blog post and got the same behavior. |
So you need to install SDL2 (the GUI library) with your package manager. |
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Ahh, yes, of course. Forgive me. OK, after installing, I see the following:
But no GUI appears. It looks like a |
The warnings (validation ..., options ...) are expected. Searching on Google, I found mltframework/mlt#246 and others which seem to indicate macOS no longer supports some kind of GUI rendering on a thread different than the main thread. @chrisseaton tells me Could you try with:
? If it still doesn't work, the command you pasted should also work on MRI. |
Thanks for working through this with me and all your work for open source! |
Great! |
Due in part to the helpful work being done in #1054 I was able to get truffleruby loaded locally on macOS 10.13.3. Via the documentation I reached Playing optcarrot and attempted to play per the instructions after installing mplayer via
brew install mplayer
.The game would load, but pressing ENTER would cause an exception.
See the following for more details:
If this is not the right location to file this issue, I'd be happy to move it elsewhere. Thanks very much for all the work the truffleruby team has done and aims to do!
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