Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Docker Unreal gives an error pyinit not defined #18

Closed
geevargs opened this issue Sep 5, 2017 · 9 comments
Closed

Docker Unreal gives an error pyinit not defined #18

geevargs opened this issue Sep 5, 2017 · 9 comments

Comments

@geevargs
Copy link

geevargs commented Sep 5, 2017

Whenever I start unreal after following procedure for setup.
It works most of the time but sometimes it gives an error
image

@geevargs
Copy link
Author

geevargs commented Sep 6, 2017

I get this error sometimes when I try the render to texture game mode.

image

@orig74
Copy link
Owner

orig74 commented Sep 6, 2017

For the "pyinit not defined" error. This is usually the case of running in a "stand alone" game mode. Make sure you select the "viewport mode" when you hit the play button in the editor. Also hit the stop button before you start the simulation that will make sure that the previous resources are properly cleaned.

@orig74
Copy link
Owner

orig74 commented Sep 6, 2017

As for the other texture game error. Please send me the steps you did to get this error?
(maybe open a different issue if it is unrelated to the previous one)

@geevargs
Copy link
Author

geevargs commented Sep 6, 2017

I use the selected viewport not standalone viewport and use rendertotexture game mode.
Do you not use any gamemode and just play it directly.

@orig74
Copy link
Owner

orig74 commented Sep 6, 2017

I never used render to texture game mode. There are two ways I used to run the simulation:

  1. Direct selected viewport Play
  2. As a Baked (stand alone) game (like some of the demos)

@geevargs
Copy link
Author

geevargs commented Sep 6, 2017

I use the direct selected viewport and get the pyint not defined.
image

@geevargs
Copy link
Author

geevargs commented Sep 6, 2017

Almost fixed...

image

@geevargs
Copy link
Author

geevargs commented Sep 6, 2017

It was some modfication I did...to the drone ip address...I want to send the udp packets from another ip address 10.0.1.30 with the lat,long,alt,pitch,roll and yaw.

@geevargs
Copy link
Author

geevargs commented Sep 6, 2017

And I also noticed that if I dont kill the unreal engine,It causes the Pyint not found error.

@orig74 orig74 closed this as completed Sep 12, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants