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Add option for “distance by _long_ tap” #20088
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Related to #17804 (comment) |
If I remember well, in the oldest versions of OsmAnd (talking about 1.9/2.x), it was possible to have a widget to enable or disable a "measuerement tool": it was actually very useful since I could enable it only when needed, then disable it and have OsmAnd working "as usual". Maybe it might be re-introduced; not sure if now we can already assign that function to a custom button. @leokennis , I think there is a workaround: (quite uncomfortable, indeed): you can create a dedicated profile with Distance by tap option pre-enabled, and switch to it when some measurement is needed, then switch back to the previous one. Not the best option, IMO... but it might work. |
I second the need to refine this feature some. |
Distance by tap is very useful, but it breaks fullscreen mode. Maybe: |
Long press calls context menu |
Describe the idea (required)
Hi, I'm a new OsmAnd user. I like the "distance by tap" feature (https://osmand.net/docs/user/widgets/radius-ruler#distance-by-tap-tool) but once enabled, it really calculates the distance on every tap. This includes when adding points while creating a route, when clicking a POI for more info etc.
To me it would make sense to include an option to keep the normal tap as it is, and have it show the distance to a point only on a long tap / double tap / something else than a regular tap.
Tell us about the expected behaviour (required)
Old situation: with “distance by tap” enabled, every tap on screen shows the distance marker.
New situation: with “distance by tap” enabled and set to a long tap, a normal tap on screen does not show the distance marker. Only a long tap does.
Tell us about alternatives you've considered (required)
Right now the only option to avoid the behavior is to disable “distance by tap”.
Context (optional)
No response
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