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kill built paths containing a snode we think is not a valid snode. #2153

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majestrate opened this issue Apr 5, 2023 · 0 comments
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bug Something isn't working refactor code that hasn't been refactored yet.
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as a client we will only kill edge connections for snodes we think are not a valid snode, we should kill all paths containing that snode as well so that we dont stick onto paths that are also likely dead.

@majestrate majestrate added bug Something isn't working refactor code that hasn't been refactored yet. labels Apr 5, 2023
@majestrate majestrate added this to the 0.9.12 milestone Apr 5, 2023
@majestrate majestrate self-assigned this Apr 5, 2023
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