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Request #6
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Hello and thank you! |
thank you, looking for it, it is sad to you reached a few people, |
The artifacts would mainly come from the distorsions of the 3D object into a 2D texture, so the poles on a planet would have more detail than the rest for example, but there might be ways to compensate for that. As long as the sphere can be flattened relatively accurately then it'll look fine. |
thanks, where is that Mei branch, I downloaded from https://github.com/ozikazina/Hydra/releases/tag/v1.0.1 |
To get the mei branch you have to clone the repository or download the source code from: https://github.com/ozikazina/Hydra/tree/mei , then you have to replace your Blender hydra addon files (%appdata%\Blender Foundation\Blender\4.x\scripts\addons\hydra if you're on Windows) with the contents of src/hydra from the downloaded repo. For development I have a symlink in Blender addons that points to the source files so that I don't have to move things around. |
thanks |
Hi, I loved your addon, I have a request, could you add erosion for arbitrary gravity according to a lowpoly surface, what I mean with that we would have a lowpoly model, with an option you should change particle gravity direction according to lowpoly face normal where particle at, I wanted make a planet but erosion can only happen in Z direction, and that messed up my sphere, otherwise addon works pretty well and thank you
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