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[BUG] Module Conflict with Automated Animations #21
Comments
Can't replicate this issue, but other peolple show the same error in different use case, try out 0.5.7 and tell me if the error still show up. |
Still occurs on my end. I am also running on a dedicated remote server, Lemme see if it happens on local server. |
Update on Local server: Refreshing multiple times occasionally brings up the error. Its 100% Consistant on remote, but occurs every 6 or 7 refreshes on Local/Electron |
Fixed! |
Module Version:
Conditional Visibilty: v0.5.6
Automated Animations version 2.5.6
Describe the bug
With Automated Animations enabled Conditional Visibility prints an error and becomes non-functional.
To Reproduce
Steps to reproduce the behavior:
Enable both Conditional Visibility and Automated Animations alongside their dependancies
Refresh page. Observe Console Error.
Expected behavior
No Console Error and functional Conditional Visibility.
Browser:
Chrome
Foundry Version:
Version 9.255
Game System:
DnD5e 1.5.7
Additional context
CVTest-1648142888547.log
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