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This is a "nice to have" feature more than anything.
Currently SHEX will block whenever a disassembly is requested. Not a big deal for small code snippets, but it does add up for large snippets or whole ROMs. Is it possible to spawn a QThread solely for disassembly whenever a disassembly is requested or (better yet), spawn a disassembler thread on program invocation that blocks until a disassembly is requested?
I'd be more than happy to do this when I get back to SNES hacking.
The text was updated successfully, but these errors were encountered:
This is a "nice to have" feature more than anything.
Currently SHEX will block whenever a disassembly is requested. Not a big deal for small code snippets, but it does add up for large snippets or whole ROMs. Is it possible to spawn a QThread solely for disassembly whenever a disassembly is requested or (better yet), spawn a disassembler thread on program invocation that blocks until a disassembly is requested?
I'd be more than happy to do this when I get back to SNES hacking.
The text was updated successfully, but these errors were encountered: