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The .jwems format was not designed for that. You'll need to use .png or some other format. If you were thinking of Direct X's texture format, .dds, there is a plugin for Photoshop that you can use to open and save those files: https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshop
Just a Question, i try to use a JWEMS Texture as Texture for a 3D Model... could you write a script what convert this format into a picture format ?
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