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isFinite errors related to Kinect skeleton -- related to localPosition as NaN? #40

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patxu opened this issue Nov 14, 2016 · 2 comments

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@patxu
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patxu commented Nov 14, 2016

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@patxu patxu closed this as completed Nov 15, 2016
@patxu patxu reopened this Nov 15, 2016
@patxu
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patxu commented Jan 10, 2017

seems like this isn't a breaking issue

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patxu commented Jan 10, 2017

related to localPosition as NaN?
also related to the issue with the skeleton joints jumping to 0,0 in our scene?

@patxu patxu added the bug label Jan 10, 2017
@patxu patxu modified the milestone: Future Fixes Jan 10, 2017
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