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[Bug] Nether not generating fortress #490
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I'm having the same issue as well with same versions except using better minecraft 10.5. |
This should be fixed with the next BCLib update |
@quiqueck do you have any update on this? i just started a server on bisect hosting to play with some friends using this mod. before i got them in here, i wanted to test some things about the full modpack that i have chosen, but then found no fortresses/bastions |
There are still some fixes and tests I want to implement before we can release the next version. But it should be a matter of days. |
copy that. could you maybe bump this thread with a message when you do release the fixed version? i'd like to get in and test before i bring the gang in here. also, what is my best option here as far as continuing if we did want to play? just load with betternether not in the mods folder and use vanilla generation in the first several hundred blocks? side note, i'm testing the nether and the entire dragon platform is just pink/black squares but WTHIT says that the block is end stone. end stone DOES drop when mined |
all platforms in the end* |
Do you have other mods installed? That texture usually means that I a block-definition or its assigned textures were not found. |
i have other mods, but none that mess with the end i don't think. there was a suggested datapack on the BetterEnd curseforge page that i got |
I think that Datapack should not mess with BlockTypes. In the past (but I it got fixed for the 1.17 releases) performance Mods like Dashloader could cause that behavior. So the mod does not have to be related to the End. Could you maybe copy your ModList here so I can have a look. It still could be an issue with BE... |
what is the correct way to get such a list for you? i'd love to help however i can, but this is my first foray into any mod stuff. also, most of the mods that i chose were in the BetterMinecraft Fabric 1.18 modpack |
There should be |
i believe that this is the portion that you're looking for? [01:32:51] [main/INFO]: Loading Minecraft 1.18.1 with Fabric Loader 0.12.12
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Yes, thank you very much |
Could you please try if installing Indium does help |
about the time that you sent this, i got it figured out that either indium was a problem or a missing library. i combed through the list from Better Minecraft again and grabbed indium and, i believe, two libraries. something about that combo definitely got me squared away. i meant to update you but my kids woke and i've been a little wrapped up with them and forgot i've been loading worlds to see terralith 2.0 as well as betternether/end generation and have been thoroughly pleased with the potential for the world i'll be starting with friends. with the nether fortresses and bastions not spawning, we don't want to load chunks in the nether that could have had those structures in them. if we stay in the overworld only and do not light up any portals (i think as long as we don't go through is the key here), we should be fine to start our world up, right? we've got a skill point system for leveling and it would benefit us to start as we begin the game with only three hearts and have to level attributes to gain access to tiers of armor/tools/weapons/trading/hearts |
The new version is released now so I'll close this issue for now. If you still have this issue, then please reopen it. |
What happened?
I'm trying to find nether fortress but I couldn't find any. I've even checked the exact locations from chunkbase seed app and they weren't generated. All the other mod structures have been generated nicely. I'm adding the nbt tree of the my world in case I've don a mistake for the seed generator text. I'm playing on 1.18.1 java, fabric better minecraft modpack V8.5.
BetterNether
v6.0.8
BCLib
v1.2.1
Fabric API
0.45.0
Fabric Loader
0.12.12
Minecraft
1.18.1
Relevant log output
No response
Other Mods
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