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stage.go
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stage.go
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package ui
import (
"time"
"code.cloudfoundry.org/clock"
biuifmt "github.com/cloudfoundry/bosh-cli/ui/fmt"
boshlog "github.com/cloudfoundry/bosh-utils/logger"
)
type Stage interface {
Perform(name string, closure func() error) error
PerformComplex(name string, closure func(Stage) error) error
}
type stage struct {
ui UI
timeService clock.Clock
logTag string
logger boshlog.Logger
simpleMode bool
}
func NewStage(ui UI, timeService clock.Clock, logger boshlog.Logger) Stage {
return &stage{
ui: ui,
timeService: timeService,
logTag: "stage",
logger: logger,
simpleMode: true,
}
}
func (s *stage) Perform(name string, closure func() error) error {
if !s.simpleMode {
// enter simple mode (only line break if exiting complex mode)
s.ui.BeginLinef("\n")
s.simpleMode = true
}
s.ui.BeginLinef("%s...", name)
startTime := s.timeService.Now()
err := closure()
if err != nil {
if skipErr, ok := err.(SkipStageError); ok {
s.ui.EndLinef(" Skipped [%s] (%s)", skipErr.SkipMessage(), s.elapsedSince(startTime))
s.logger.Info("Skipped stage '%s': %s", name, skipErr.Error())
return nil
}
s.ui.EndLinef(" Failed (%s)", s.elapsedSince(startTime))
return err
}
s.ui.EndLinef(" Finished (%s)", s.elapsedSince(startTime))
return nil
}
func (s *stage) PerformComplex(name string, closure func(Stage) error) error {
// exit simple mode (always line break when entering a new complex stage)
s.ui.BeginLinef("\n")
s.simpleMode = false
s.ui.BeginLinef("Started %s\n", name)
startTime := s.timeService.Now()
err := closure(s.newSubStage())
if err != nil {
s.ui.BeginLinef("Failed %s (%s)\n", name, s.elapsedSince(startTime))
return err
}
s.ui.BeginLinef("Finished %s (%s)\n", name, s.elapsedSince(startTime))
return nil
}
func (s *stage) elapsedSince(startTime time.Time) string {
stopTime := s.timeService.Now()
duration := stopTime.Sub(startTime)
return biuifmt.Duration(duration)
}
func (s *stage) newSubStage() Stage {
return NewStage(NewIndentingUI(s.ui), s.timeService, s.logger)
}