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Would be useful for the Geometry interface to have an Equals method that just checks if the representation is exactly the same (similar to behaviour of reflect deep equal).
It would essentially just check that the types are exactly the same, and then iterate over all coordinates comparing them.
The text was updated successfully, but these errors were encountered:
Would be useful for the Geometry interface to have an Equals method that just checks if the representation is exactly the same (similar to behaviour of reflect deep equal).
It would essentially just check that the types are exactly the same, and then iterate over all coordinates comparing them.
The text was updated successfully, but these errors were encountered: