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For example if I create a new text game object with the text "bye", then I set myText.text = '' it will remove all text, if I do myText.text = 'hello', it will not show 'hello', it will show "bye"
The text was updated successfully, but these errors were encountered:
hackhat
changed the title
Setting the "text" property on a "Text" GO, doesn't update the text properly
v3.12.0-beta2 Setting the "text" property on a "Text" GO, doesn't update the text properly
Aug 12, 2018
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
For example if I create a new text game object with the text "bye", then I set
myText.text = ''
it will remove all text, if I domyText.text = 'hello'
, it will not show 'hello', it will show "bye"The text was updated successfully, but these errors were encountered: