You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
As discussed on Discord; you provided a great suggestion:
RTD2_AddRollerTime
Direct quote:
Not through a module or without a bit of changes to the plugin core. Internally, there are two timers run when perks are rolled, Timer_Countdown every second for updating HUD and Timer_RemovePerk with hardcoded time which removes the perk. Technically Timer_Countdown can be the only one used which will allow for dynamic time. With this it should be doable to expose sth like RTD2_AddRollerTime to modules in 2.4.1.
Hoping to see this implemented soon as I want to do some "rather advanced" RTD behaviors.
The text was updated successfully, but these errors were encountered:
As discussed on Discord; you provided a great suggestion:
RTD2_AddRollerTime
Direct quote:
Hoping to see this implemented soon as I want to do some "rather advanced" RTD behaviors.
The text was updated successfully, but these errors were encountered: