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8bit material indecies #429

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gavrmg opened this issue Aug 10, 2021 · 1 comment
Closed

8bit material indecies #429

gavrmg opened this issue Aug 10, 2021 · 1 comment

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@gavrmg
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gavrmg commented Aug 10, 2021

Not exactly an issue, but a question. What are the reasons for material indecies being only 8-bit? Are colors used for marking materials?

@Phyronnaz
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This is because FVoxelMaterial was a do-it-all material storage. In 2.0 this limitation will be gone, and you'll be able to have material indices of any bit width

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