Releases: Ikabot-Collective/ikabot
7.0.7
7.0.6
Full Changelog: v7.0.5...v7.0.6
A big thank you to everyone who contributed (either with issues or pull requests):
7.0.5
Full Changelog: v7.0.4...v7.0.5
A big thank you to everyone who contributed (either with issues or pull requests):
7.0.4
What's Changed
Key Changes
- Upgraded searching tools for deep scanned islands by @AlcapOTP in #261
- Option to use freighters for transports by @susikaman in #266
- Custom web server port by @susikaman in #268
New Contributors
Full Changelog: v7.0.3...v7.0.4
A big thank you to everyone who contributed (either with issues or pull requests):
@AlcapOTP
@susikaman
7.0.3
Full Changelog: v7.0.2...v7.0.3
A big thank you to everyone who contributed (either with issues or pull requests):
7.0.2
What's Changed
Key Changes
- [Investigate] Add loop option, bugfix, add status updates by @susikaman in #247
- Shrine donation function and menu reformation by @susikaman in #248
- Drop support for python 3.7 and 3.8 by @ElieTaillard in #254
Full Changelog: v7.0.1...v7.0.2
A big thank you to everyone who contributed (either with issues or pull requests):
@ElieTaillard
@susikaman
7.0.1
What's Changed
Key Changes
- Add loading of custom modules by @ikagod in #245
- updated construction list with colours as status menu. by @panta2g in #251
New Contributors
Full Changelog: v7.0.0...v7.0.1
A big thank you to everyone who contributed (either with issues or pull requests):
@ElieTaillard
@ikagod
@panta2g
7.0.0
What's Changed
Key Changes
- Select area to include in deep world dump. by @Rakkuzan in #222
- Ability to choose which city to ignore from distribution of resources. by @Rakkuzan in #223
- Bugfix for autoconvert crew strength by @Rakkuzan in #230
- Set default choice for city selection based on being producer by @theWituch in #237
- Add option to deep dump only islands that have towns. by @Rakkuzan in #236
- Ikabot web server by @ikagod in #242
- Add status updates by @susikaman in #241
- Update API routes by @ikagod in #243
New Contributors
- @Rakkuzan made their first contribution in #222
- @theWituch made their first contribution in #237
- @ShootGan made their first contribution in #238
Full Changelog: v6.7.0...v7.0.0
A big thank you to everyone who contributed (either with issues or pull requests):
@ElieTaillard
@ikagod
@Rakkuzan
@ShootGan
@susikaman
@theWituch
6.7.0
What's Changed
Key Changes
- UpTrainArmy - Option to train or repeat training in all cities by @coecharlin in #168
- Fix: predetermined input made readonly functions to not show properly by @Kiskadee-dev in #162
- Fix city names encoding by @pecataToshev in #193
- Add sending test message to telegram bot by @pecataToshev in #195
- Add process list manager class by @pecataToshev in #202
- Fix auto-pirate process detachment by @pecataToshev in #208
- Fix nslookup error when using docker by @ElieTaillard in #217
- Rework the way Telegram data is input by @ikagod in #216
- Add automatic cinetheatre watching and daily tasks collection by @ikagod in #215
New Contributors
- @pecataToshev made their first contribution in #193
Full Changelog: v6.6.5...v6.7.0
A big thank you to everyone who contributed (either with issues or pull requests):
@coecharlin
@ElieTaillard
@ikagod
@Kiskadee-dev
@pecataToshev
6.6.5
What's Changed
Key Changes
- Fix housing space and citizen display by @coecharlin in #165
- Fix display of troop and ship numbers by @coecharlin in #167
- Updated blackbox tokens by @johnvittu in #182
- Update for ChooseCity and getIslands functions by @Kamusksn in #183
- fix distributing resources from mining cities by @danielbinsmaier in #186
New Contributors
- @danielbinsmaier made their first contribution in #186
Full Changelog: v6.6.4...v6.6.5
A big thank you to everyone who contributed (either with issues or pull requests):
@coecharlin
@danielbinsmaier
@johnvittu
@Kamusksn