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column.go
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column.go
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// Copyright 2015 PingCAP, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// See the License for the specific language governing permissions and
// limitations under the License.
package ddl
import (
"time"
"github.com/juju/errors"
"github.com/pingcap/tidb/ast"
"github.com/pingcap/tidb/ddl/util"
"github.com/pingcap/tidb/infoschema"
"github.com/pingcap/tidb/kv"
"github.com/pingcap/tidb/meta"
"github.com/pingcap/tidb/model"
"github.com/pingcap/tidb/mysql"
"github.com/pingcap/tidb/sessionctx"
"github.com/pingcap/tidb/sessionctx/stmtctx"
"github.com/pingcap/tidb/table"
"github.com/pingcap/tidb/tablecodec"
"github.com/pingcap/tidb/types"
log "github.com/sirupsen/logrus"
)
// adjustColumnInfoInAddColumn is used to set the correct position of column info when adding column.
// 1. The added column was append at the end of tblInfo.Columns, due to ddl state was not public then.
// It should be moved to the correct position when the ddl state to be changed to public.
// 2. The offset of column should also to be set to the right value.
func (d *ddl) adjustColumnInfoInAddColumn(tblInfo *model.TableInfo, offset int) {
oldCols := tblInfo.Columns
newCols := make([]*model.ColumnInfo, 0, len(oldCols))
newCols = append(newCols, oldCols[:offset]...)
newCols = append(newCols, oldCols[len(oldCols)-1])
newCols = append(newCols, oldCols[offset:len(oldCols)-1]...)
// Adjust column offset.
offsetChanged := make(map[int]int)
for i := offset + 1; i < len(newCols); i++ {
offsetChanged[newCols[i].Offset] = i
newCols[i].Offset = i
}
newCols[offset].Offset = offset
// Update index column offset info.
// TODO: There may be some corner cases for index column offsets, we may check this later.
for _, idx := range tblInfo.Indices {
for _, col := range idx.Columns {
newOffset, ok := offsetChanged[col.Offset]
if ok {
col.Offset = newOffset
}
}
}
tblInfo.Columns = newCols
}
// adjustColumnInfoInDropColumn is used to set the correct position of column info when dropping column.
// 1. The offset of column should to be set to the last of the columns.
// 2. The dropped column is moved to the end of tblInfo.Columns, due to it was not public any more.
func (d *ddl) adjustColumnInfoInDropColumn(tblInfo *model.TableInfo, offset int) {
oldCols := tblInfo.Columns
// Adjust column offset.
offsetChanged := make(map[int]int)
for i := offset + 1; i < len(oldCols); i++ {
offsetChanged[oldCols[i].Offset] = i - 1
oldCols[i].Offset = i - 1
}
oldCols[offset].Offset = len(oldCols) - 1
// Update index column offset info.
// TODO: There may be some corner cases for index column offsets, we may check this later.
for _, idx := range tblInfo.Indices {
for _, col := range idx.Columns {
newOffset, ok := offsetChanged[col.Offset]
if ok {
col.Offset = newOffset
}
}
}
newCols := make([]*model.ColumnInfo, 0, len(oldCols))
newCols = append(newCols, oldCols[:offset]...)
newCols = append(newCols, oldCols[offset+1:]...)
newCols = append(newCols, oldCols[offset])
tblInfo.Columns = newCols
}
func (d *ddl) createColumnInfo(tblInfo *model.TableInfo, colInfo *model.ColumnInfo, pos *ast.ColumnPosition) (*model.ColumnInfo, int, error) {
// Check column name duplicate.
cols := tblInfo.Columns
position := len(cols)
// Get column position.
if pos.Tp == ast.ColumnPositionFirst {
position = 0
} else if pos.Tp == ast.ColumnPositionAfter {
c := findCol(cols, pos.RelativeColumn.Name.L)
if c == nil {
return nil, 0, infoschema.ErrColumnNotExists.GenByArgs(pos.RelativeColumn, tblInfo.Name)
}
// Insert position is after the mentioned column.
position = c.Offset + 1
}
colInfo.ID = allocateColumnID(tblInfo)
colInfo.State = model.StateNone
// To support add column asynchronous, we should mark its offset as the last column.
// So that we can use origin column offset to get value from row.
colInfo.Offset = len(cols)
// Append the column info to the end of the tblInfo.Columns.
// It will reorder to the right position in "Columns" when it state change to public.
newCols := make([]*model.ColumnInfo, 0, len(cols)+1)
newCols = append(newCols, cols...)
newCols = append(newCols, colInfo)
tblInfo.Columns = newCols
return colInfo, position, nil
}
func (d *ddl) onAddColumn(t *meta.Meta, job *model.Job) (ver int64, _ error) {
schemaID := job.SchemaID
tblInfo, err := getTableInfo(t, job, schemaID)
if err != nil {
return ver, errors.Trace(err)
}
// gofail: var errorBeforeDecodeArgs bool
// if errorBeforeDecodeArgs {
// return ver, errors.New("occur an error before decode args")
// }
col := &model.ColumnInfo{}
pos := &ast.ColumnPosition{}
offset := 0
err = job.DecodeArgs(col, pos, &offset)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
columnInfo := findCol(tblInfo.Columns, col.Name.L)
if columnInfo != nil {
if columnInfo.State == model.StatePublic {
// We already have a column with the same column name.
job.State = model.JobStateCancelled
return ver, infoschema.ErrColumnExists.GenByArgs(col.Name)
}
} else {
columnInfo, offset, err = d.createColumnInfo(tblInfo, col, pos)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
log.Infof("[ddl] add column, run DDL job %s, column info %#v, offset %d", job, columnInfo, offset)
// Set offset arg to job.
if offset != 0 {
job.Args = []interface{}{columnInfo, pos, offset}
}
}
originalState := columnInfo.State
switch columnInfo.State {
case model.StateNone:
// none -> delete only
job.SchemaState = model.StateDeleteOnly
columnInfo.State = model.StateDeleteOnly
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != columnInfo.State)
case model.StateDeleteOnly:
// delete only -> write only
job.SchemaState = model.StateWriteOnly
columnInfo.State = model.StateWriteOnly
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != columnInfo.State)
case model.StateWriteOnly:
// write only -> reorganization
job.SchemaState = model.StateWriteReorganization
columnInfo.State = model.StateWriteReorganization
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != columnInfo.State)
case model.StateWriteReorganization:
// reorganization -> public
// Adjust table column offset.
d.adjustColumnInfoInAddColumn(tblInfo, offset)
columnInfo.State = model.StatePublic
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != columnInfo.State)
if err != nil {
return ver, errors.Trace(err)
}
// Finish this job.
job.FinishTableJob(model.JobStateDone, model.StatePublic, ver, tblInfo)
d.asyncNotifyEvent(&util.Event{Tp: model.ActionAddColumn, TableInfo: tblInfo, ColumnInfo: columnInfo})
default:
err = ErrInvalidColumnState.Gen("invalid column state %v", columnInfo.State)
}
return ver, errors.Trace(err)
}
func (d *ddl) onDropColumn(t *meta.Meta, job *model.Job) (ver int64, _ error) {
schemaID := job.SchemaID
tblInfo, err := getTableInfo(t, job, schemaID)
if err != nil {
return ver, errors.Trace(err)
}
var colName model.CIStr
err = job.DecodeArgs(&colName)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
colInfo := findCol(tblInfo.Columns, colName.L)
if colInfo == nil {
job.State = model.JobStateCancelled
return ver, ErrCantDropFieldOrKey.Gen("column %s doesn't exist", colName)
}
if err = isDroppableColumn(tblInfo, colName); err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
originalState := colInfo.State
switch colInfo.State {
case model.StatePublic:
// public -> write only
job.SchemaState = model.StateWriteOnly
colInfo.State = model.StateWriteOnly
// Set this column's offset to the last and reset all following columns' offsets.
d.adjustColumnInfoInDropColumn(tblInfo, colInfo.Offset)
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != colInfo.State)
case model.StateWriteOnly:
// write only -> delete only
job.SchemaState = model.StateDeleteOnly
colInfo.State = model.StateDeleteOnly
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != colInfo.State)
case model.StateDeleteOnly:
// delete only -> reorganization
job.SchemaState = model.StateDeleteReorganization
colInfo.State = model.StateDeleteReorganization
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != colInfo.State)
case model.StateDeleteReorganization:
// reorganization -> absent
// All reorganization jobs are done, drop this column.
tblInfo.Columns = tblInfo.Columns[:len(tblInfo.Columns)-1]
colInfo.State = model.StateNone
ver, err = updateVersionAndTableInfo(t, job, tblInfo, originalState != colInfo.State)
if err != nil {
return ver, errors.Trace(err)
}
// Finish this job.
job.FinishTableJob(model.JobStateDone, model.StateNone, ver, tblInfo)
default:
err = ErrInvalidTableState.Gen("invalid table state %v", tblInfo.State)
}
return ver, errors.Trace(err)
}
const (
defaultBatchCnt = 1024
defaultSmallBatchCnt = 128
)
// addTableColumn adds a column to the table.
// TODO: Use it when updating the column type or remove it.
// How to backfill column data in reorganization state?
// 1. Generate a snapshot with special version.
// 2. Traverse the snapshot, get every row in the table.
// 3. For one row, if the row has been already deleted, skip to next row.
// 4. If not deleted, check whether column data has existed, if existed, skip to next row.
// 5. If column data doesn't exist, backfill the column with default value and then continue to handle next row.
func (d *ddl) addTableColumn(t table.Table, columnInfo *model.ColumnInfo, reorgInfo *reorgInfo, job *model.Job) error {
seekHandle := reorgInfo.Handle
version := reorgInfo.SnapshotVer
count := job.GetRowCount()
ctx := d.newContext()
colMeta := &columnMeta{
colID: columnInfo.ID,
oldColMap: make(map[int64]*types.FieldType)}
handles := make([]int64, 0, defaultBatchCnt)
// Get column default value.
var err error
if columnInfo.DefaultValue != nil {
colMeta.defaultVal, err = table.GetColDefaultValue(ctx, columnInfo)
if err != nil {
job.State = model.JobStateCancelled
log.Errorf("[ddl] fatal: this case shouldn't happen, column %v err %v", columnInfo, err)
return errors.Trace(err)
}
} else if mysql.HasNotNullFlag(columnInfo.Flag) {
colMeta.defaultVal = table.GetZeroValue(columnInfo)
}
for _, col := range t.Meta().Columns {
colMeta.oldColMap[col.ID] = &col.FieldType
}
for {
startTime := time.Now()
handles = handles[:0]
err = iterateSnapshotRows(d.store, t, version, seekHandle,
func(h int64, rowKey kv.Key, rawRecord []byte) (bool, error) {
handles = append(handles, h)
if len(handles) == defaultBatchCnt {
return false, nil
}
return true, nil
})
if err != nil {
return errors.Trace(err)
} else if len(handles) == 0 {
return nil
}
count += int64(len(handles))
seekHandle = handles[len(handles)-1] + 1
sub := time.Since(startTime).Seconds()
err = d.backfillColumn(ctx, t, colMeta, handles, reorgInfo)
if err != nil {
log.Warnf("[ddl] added column for %v rows failed, take time %v", count, sub)
return errors.Trace(err)
}
d.reorgCtx.setRowCount(count)
d.reorgCtx.setNextHandle(seekHandle)
log.Infof("[ddl] added column for %v rows, take time %v", count, sub)
}
}
// backfillColumnInTxn deals with a part of backfilling column data in a Transaction.
// This part of the column data rows is defaultSmallBatchCnt.
func (d *ddl) backfillColumnInTxn(t table.Table, colMeta *columnMeta, handles []int64, txn kv.Transaction) (int64, error) {
nextHandle := handles[0]
sc := &stmtctx.StatementContext{TimeZone: time.UTC}
for _, handle := range handles {
log.Debug("[ddl] backfill column...", handle)
rowKey := t.RecordKey(handle)
rowVal, err := txn.Get(rowKey)
if err != nil {
if kv.ErrNotExist.Equal(err) {
// If row doesn't exist, skip it.
continue
}
return 0, errors.Trace(err)
}
rowColumns, err := tablecodec.DecodeRow(rowVal, colMeta.oldColMap, time.UTC)
if err != nil {
return 0, errors.Trace(err)
}
if _, ok := rowColumns[colMeta.colID]; ok {
// The column is already added by update or insert statement, skip it.
continue
}
newColumnIDs := make([]int64, 0, len(rowColumns)+1)
newRow := make([]types.Datum, 0, len(rowColumns)+1)
for colID, val := range rowColumns {
newColumnIDs = append(newColumnIDs, colID)
newRow = append(newRow, val)
}
newColumnIDs = append(newColumnIDs, colMeta.colID)
newRow = append(newRow, colMeta.defaultVal)
newRowVal, err := tablecodec.EncodeRow(sc, newRow, newColumnIDs, nil, nil)
if err != nil {
return 0, errors.Trace(err)
}
err = txn.Set(rowKey, newRowVal)
if err != nil {
return 0, errors.Trace(err)
}
}
return nextHandle, nil
}
type columnMeta struct {
colID int64
defaultVal types.Datum
oldColMap map[int64]*types.FieldType
}
func (d *ddl) backfillColumn(ctx sessionctx.Context, t table.Table, colMeta *columnMeta, handles []int64, reorgInfo *reorgInfo) error {
var endIdx int
for len(handles) > 0 {
if len(handles) >= defaultSmallBatchCnt {
endIdx = defaultSmallBatchCnt
} else {
endIdx = len(handles)
}
err := kv.RunInNewTxn(d.store, true, func(txn kv.Transaction) error {
if err := d.isReorgRunnable(); err != nil {
return errors.Trace(err)
}
nextHandle, err1 := d.backfillColumnInTxn(t, colMeta, handles[:endIdx], txn)
if err1 != nil {
return errors.Trace(err1)
}
return errors.Trace(reorgInfo.UpdateHandle(txn, nextHandle))
})
if err != nil {
return errors.Trace(err)
}
handles = handles[endIdx:]
}
return nil
}
func (d *ddl) onSetDefaultValue(t *meta.Meta, job *model.Job) (ver int64, _ error) {
newCol := &model.ColumnInfo{}
err := job.DecodeArgs(newCol)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
return d.updateColumn(t, job, newCol, &newCol.Name)
}
func (d *ddl) onModifyColumn(t *meta.Meta, job *model.Job) (ver int64, _ error) {
newCol := &model.ColumnInfo{}
oldColName := &model.CIStr{}
pos := &ast.ColumnPosition{}
err := job.DecodeArgs(newCol, oldColName, pos)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
return d.doModifyColumn(t, job, newCol, oldColName, pos)
}
// doModifyColumn updates the column information and reorders all columns.
func (d *ddl) doModifyColumn(t *meta.Meta, job *model.Job, newCol *model.ColumnInfo, oldName *model.CIStr, pos *ast.ColumnPosition) (ver int64, _ error) {
tblInfo, err := getTableInfo(t, job, job.SchemaID)
if err != nil {
return ver, errors.Trace(err)
}
oldCol := findCol(tblInfo.Columns, oldName.L)
if oldCol == nil || oldCol.State != model.StatePublic {
job.State = model.JobStateCancelled
return ver, infoschema.ErrColumnNotExists.GenByArgs(oldName, tblInfo.Name)
}
// If we want to rename the column name, we need to check whether it already exists.
if newCol.Name.L != oldName.L {
c := findCol(tblInfo.Columns, newCol.Name.L)
if c != nil {
job.State = model.JobStateCancelled
return ver, infoschema.ErrColumnExists.GenByArgs(newCol.Name)
}
}
// gofail: var uninitializedOffsetAndState bool
// if uninitializedOffsetAndState {
// if newCol.State != model.StatePublic {
// return ver, errors.New("the column state is wrong")
// }
// }
// We need the latest column's offset and state. This information can be obtained from the store.
newCol.Offset = oldCol.Offset
newCol.State = oldCol.State
// Calculate column's new position.
oldPos, newPos := oldCol.Offset, oldCol.Offset
if pos.Tp == ast.ColumnPositionAfter {
if oldName.L == pos.RelativeColumn.Name.L {
// `alter table tableName modify column b int after b` will return ver,ErrColumnNotExists.
job.State = model.JobStateCancelled
return ver, infoschema.ErrColumnNotExists.GenByArgs(oldName, tblInfo.Name)
}
relative := findCol(tblInfo.Columns, pos.RelativeColumn.Name.L)
if relative == nil || relative.State != model.StatePublic {
job.State = model.JobStateCancelled
return ver, infoschema.ErrColumnNotExists.GenByArgs(pos.RelativeColumn, tblInfo.Name)
}
if relative.Offset < oldPos {
newPos = relative.Offset + 1
} else {
newPos = relative.Offset
}
} else if pos.Tp == ast.ColumnPositionFirst {
newPos = 0
}
columnChanged := make(map[string]*model.ColumnInfo)
columnChanged[oldName.L] = newCol
if newPos == oldPos {
tblInfo.Columns[newPos] = newCol
} else {
cols := tblInfo.Columns
// Reorder columns in place.
if newPos < oldPos {
copy(cols[newPos+1:], cols[newPos:oldPos])
} else {
copy(cols[oldPos:], cols[oldPos+1:newPos+1])
}
cols[newPos] = newCol
for i, col := range tblInfo.Columns {
if col.Offset != i {
columnChanged[col.Name.L] = col
col.Offset = i
}
}
}
// Change offset and name in indices.
for _, idx := range tblInfo.Indices {
for _, c := range idx.Columns {
if newCol, ok := columnChanged[c.Name.L]; ok {
c.Name = newCol.Name
c.Offset = newCol.Offset
}
}
}
ver, err = updateVersionAndTableInfo(t, job, tblInfo, true)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
job.FinishTableJob(model.JobStateDone, model.StatePublic, ver, tblInfo)
return ver, nil
}
func (d *ddl) updateColumn(t *meta.Meta, job *model.Job, newCol *model.ColumnInfo, oldColName *model.CIStr) (ver int64, _ error) {
tblInfo, err := getTableInfo(t, job, job.SchemaID)
if err != nil {
return ver, errors.Trace(err)
}
oldCol := findCol(tblInfo.Columns, oldColName.L)
if oldCol == nil || oldCol.State != model.StatePublic {
job.State = model.JobStateCancelled
return ver, infoschema.ErrColumnNotExists.GenByArgs(newCol.Name, tblInfo.Name)
}
*oldCol = *newCol
ver, err = updateVersionAndTableInfo(t, job, tblInfo, true)
if err != nil {
job.State = model.JobStateCancelled
return ver, errors.Trace(err)
}
job.FinishTableJob(model.JobStateDone, model.StatePublic, ver, tblInfo)
return ver, nil
}
func isColumnWithIndex(colName string, indices []*model.IndexInfo) bool {
for _, indexInfo := range indices {
for _, col := range indexInfo.Columns {
if col.Name.L == colName {
return true
}
}
}
return false
}
func allocateColumnID(tblInfo *model.TableInfo) int64 {
tblInfo.MaxColumnID++
return tblInfo.MaxColumnID
}