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Performance issue linked to current colors palette for big sprites #249

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juliandescottes opened this issue Mar 3, 2015 · 1 comment
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@juliandescottes
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For big images (> 200x200), processing frames to extract used colors is time consuming.

Either :

  • deactivate for big sprites
  • rely on webworkers for frame processing
@juliandescottes
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Fix will be released with v0.5.0

@juliandescottes juliandescottes added this to the v0.5 milestone Apr 13, 2015
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