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Event maps
Pival edited this page Jul 17, 2021
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A module use to create Event map pages.
Type: Dict (String, Person / Enemy object)
readPersonalJson(file)
Parameter | Type |
---|---|
file | String |
Return: —
EventMap(mapId, kindUnitWeapon, event, notif)
Parameter | Type | Default |
---|---|---|
mapId | String | |
kindUnitWeapon | String | None |
event | String | None |
notif | String | None |
Return: String
EventGroup(mapId1, mapId2)
Parameter | Type |
---|---|
mapId1 | String |
mapId2 | String |
Return: Dict (String, String)
exportEventMap(mapId1, mapId2)
Parameter | Type | Default |
---|---|---|
mapId1 | String | |
mapId2 | String | None |
Return: —
python3 EventMap.py [json]
python3 EventMap.py [mapId [mapId2]]
python3 EventMap.py myEvent.json | python3 EventMap.py V0331 V343
Type: List (String)
Type: List (List (String))
Type: List (String)
getDefaultWeapon(unit: dict, diff: int, level: int)
Parameter | Type |
---|---|
unit | Person / Enemy object |
diff | Integer |
level | Integer |
Return: String
EventMapInfobox(StageEvent: dict, group: str)
Parameter | Type |
---|---|
StageEvent | StageEvent object |
group | String |
Return: String
EventUnitData(StageEvent: dict, weaponKind)
:
Parameter | Type |
---|---|
StageEvent | StageEvent object |
weaponKind | String |
Return: String
- Util
- Maps
- StoryParalogue.py
- TD.py (Tactics Drills)
- HO.py (Heroic Ordeal)
- DerivedMap.py
- HB.py (* Hero Battle)
- RD.py (Rival Domains)
- EventMap.py
- Events
- Others
- REUtil.py
- Reverse.py
- Events
- RevVG.py
- RevTT.py
- RevTB.py
- RevGC.py
- RevFB.py
- RevRS.py
- RevLL.py
- RevHoF.py
- RevMS.py
- RevFP.py
- RevPoL.py
- Others
- RevData.py
- RevMap.py
- RevQuests.py
- RevSound.py
- RevUnit.py