Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Entity AI #86

Open
Tracked by #670
IntegratedQuantum opened this issue Sep 17, 2023 · 1 comment
Open
Tracked by #670

Entity AI #86

IntegratedQuantum opened this issue Sep 17, 2023 · 1 comment
Labels
contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation

Comments

@IntegratedQuantum
Copy link
Member

Not sure how that would work out precisely.
But in general the should allow going towards some targets and there should be specific functions for attack patterns.
Additionally the AI should be generic such that one could switch the AI to a different body.

@IntegratedQuantum IntegratedQuantum added enhancement a new feature or improvement contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers experimental a feature or idea that will require lots of experimentation engine labels Sep 17, 2023
@IntegratedQuantum IntegratedQuantum mentioned this issue Sep 17, 2023
10 tasks
@IntegratedQuantum IntegratedQuantum added this to the Short-Term Goals milestone Mar 31, 2024
@OneAvargeCoder193
Copy link
Contributor

You could use something like boids for herding animals

@ikabod-kee ikabod-kee mentioned this issue Sep 4, 2024
35 tasks
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
contributor friendly this issue is limited in scope and/or knowledge of Cubyz internals, good for newcomers engine enhancement a new feature or improvement experimental a feature or idea that will require lots of experimentation
Projects
None yet
Development

No branches or pull requests

2 participants