chore: add better error checking for unsupported shader uniform types #10562
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Description of change
Added a check to
UniformGroup
that ensures only valid uniform types are used:Error: Uniform type doopboopMatrix100x100 is not supported. Supported uniform types are: f32, i32, vec2<f32>, vec3<f32>, vec4<f32>, mat2x2<f32>, mat3x3<f32>, mat4x4<f32>, mat3x2<f32>, mat4x2<f32>, mat2x3<f32>, mat4x3<f32>, mat2x4<f32>, mat3x4<f32>