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chore: optimisation and fix for clipping and blend modes #11

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merged 5 commits into from
Jun 6, 2024

Commits on Jun 5, 2024

  1. - optimise spine to run better. 33% faster ish!

    - only updating meshes once per state application when required (measuring or rendering)
    GoodBoyDigital committed Jun 5, 2024
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  2. lint

    GoodBoyDigital committed Jun 5, 2024
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  3. tidy up

    GoodBoyDigital committed Jun 5, 2024
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Commits on Jun 6, 2024

  1. final tidy up

    GoodBoyDigital committed Jun 6, 2024
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  2. chore: update to esoteric api naming (#12)

    Co-authored-by: Mat Groves <mat.groves@play.co>
    Zyie and GoodBoyDigital committed Jun 6, 2024
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