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Add configurable entity left handedness chance
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theomega24 authored and BillyGalbreath committed Nov 30, 2020
1 parent 93e08ee commit 40d8df2
Showing 1 changed file with 34 additions and 0 deletions.
34 changes: 34 additions & 0 deletions patches/server/0149-Changeable-Mob-Left-Handed-Chance.patch
@@ -0,0 +1,34 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ben Kerllenevich <me@notom3ga.me>
Date: Mon, 30 Nov 2020 11:40:11 -0500
Subject: [PATCH] Changeable Mob Left Handed Chance


diff --git a/src/main/java/net/minecraft/server/EntityInsentient.java b/src/main/java/net/minecraft/server/EntityInsentient.java
index 9214b2a3c..3a79771d5 100644
--- a/src/main/java/net/minecraft/server/EntityInsentient.java
+++ b/src/main/java/net/minecraft/server/EntityInsentient.java
@@ -1133,7 +1133,7 @@ public abstract class EntityInsentient extends EntityLiving {
@Nullable
public GroupDataEntity prepare(WorldAccess worldaccess, DifficultyDamageScaler difficultydamagescaler, EnumMobSpawn enummobspawn, @Nullable GroupDataEntity groupdataentity, @Nullable NBTTagCompound nbttagcompound) {
this.getAttributeInstance(GenericAttributes.FOLLOW_RANGE).addModifier(new AttributeModifier("Random spawn bonus", this.random.nextGaussian() * 0.05D, AttributeModifier.Operation.MULTIPLY_BASE));
- if (this.random.nextFloat() < 0.05F) {
+ if (this.random.nextFloat() < this.world.purpurConfig.entityLeftHandedChance) { // Purpur
this.setLeftHanded(true);
} else {
this.setLeftHanded(false);
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
index 79b345df7..8bdb6399e 100644
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
@@ -129,8 +129,10 @@ public class PurpurWorldConfig {
}

public int entityLifeSpan = 0;
+ public float entityLeftHandedChance = 0.05f;
private void entitySettings() {
entityLifeSpan = getInt("gameplay-mechanics.entity-lifespan", entityLifeSpan);
+ entityLeftHandedChance = (float) getDouble("gameplay-mechanics.entity-left-handed-chance", entityLeftHandedChance);
}

public List<Item> itemImmuneToExplosion = new ArrayList<>();

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