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[Fix] Add missing exposure handling from the Neutral tonemapping #6592

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merged 1 commit into from
May 23, 2024

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Fixes #6591

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@mvaligursky mvaligursky self-assigned this May 23, 2024
@mvaligursky mvaligursky added bug area: graphics Graphics related issue labels May 23, 2024
@mvaligursky mvaligursky requested a review from a team May 23, 2024 08:17
@slimbuck slimbuck merged commit 2437ca5 into main May 23, 2024
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marklundin added a commit that referenced this pull request Jun 18, 2024
* refactored script type

* removed attribute check on esm scripts

* linting fixes

* Delete redundant scripts

* Remove engines field from package-lock.json

* Fix event name in ScriptType class

* Add export to rawToValue function and update script schema in ScriptHandler

* linting

* Update script attribute assignment in ScriptComponent

* Fix script initialization and enablement

* Fix missing semicolon in ScriptRegistry class

* Refactor script component and handler

* GS reorder fix (#6410)

* USDZ / GLTF exporter supports exposing of compressed textures on WebGPU (#6394)

* Support for Picker on WebGPU

* Gizmos example on webgpu

* USDZ / GLTF exporter supports exposing of compressed textures on WebGPU

* tiny comment update

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* restore default color when setting axis shape disable to false (#6587)

* [Fix] Add missing exposure handling from the Neutral tonemapping (#6592)

* SSAO engine example (#6586)

* SSAO engine example

* lint

* draco + texture resize: 17MB -> 6MB

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* [BREAKING] Removed backwards compatibility for few functions (#6408)

* [BREAKING] Removed backwards compatibility for few functions

* lint

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Examples app bundle optimizations (#6588)

* treeshake smallest enabled

* ignore playcanvas PCUI from being treeshaken

* treeshake ignore only pcui

* added device type constants directly (no playcanvas dependency)

* format rollup

* word wrap fix

* Updated PCUI

* removed PCUI aliasing

* Fix to just submitted AO example to disabled baked in occlusion maps (#6593)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* added publint to ci; removed build:publish (#6363)

* Fix types for calcAabb functions (#6596)

* vercel setup (#6600)

* replaces slashes for windows (#6601)

* fixed using query params with iframe example (#6604)

* New texture formats: R8 and RG8 (#6602)

* New texture formats: R8 and RG8

* Apply suggestions from code review

Co-authored-by: Will Eastcott <will@playcanvas.com>

* deprecate the old constants

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
Co-authored-by: Will Eastcott <will@playcanvas.com>

* Added orthogonal facing translation to gizmo (#6607)

* set shader chunk type to record (#6621)

* Gizmo example update (#6622)

* separated out grid code

* split out selector and disabled deselection on orbiting

* added type for observer set callback

* fixed example page

* Exports and types fixes (#6623)

* cleaned up ts and js config; adds debug and profiler to exports

* set module resolution to node

* added package json for linting of example modules and renamed @examples to examples

* PR commit (#6626)

* fixed fallback options (#6628)

* fixed example types (#6634)

* fixed selection bug (#6637)

* Fix URL handling in ScriptHandler (#6639)

* Fix mesh collider creation (#6630)

* Docs update (#6631)

* docs update

* Update README.md

---------

Co-authored-by: Will Eastcott <willeastcott@gmail.com>

* Update script component to use getSchema method instead of tSchema

* Refactor script component attribute initialization

* merge fix

* linting

* Update import statement in script.js

* Refactor script attribute assignment

* linting

* Refactor script component initialization

* Refactor script component and script handler

* linting + comments

* Fix the definition of sheenTint Standard Material property (#6665)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Update to skybox shader to map it closer to the infinity (#6664)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* [Fix] Particle system handle different IB formats of incoming mesh (#6662)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* [BREAKING] Remove deprecated AudioSourceComponent component (#6407)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Cubemap fix for webgpu (#6669)

* [BREAKING] Remove support for legacy scripts (#6584)

* [BREAKING] Remove support for legaxy scripts

* removed pc.script.attribute

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Fix shader chunk error for tonemapped compressed GS (#6670)

* Remove support for legacy scripts

* Remove legacy script system

* Add getScriptName function and toLowerCamelCase utility function

* jsdoc improvements

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script-attributes.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* linting + feedback

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* removed redundant error link

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script-attributes.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script-type.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/components/script/component.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Refactor attributeToValue function

---------

Co-authored-by: Donovan Hutchence <slimbuck7@gmail.com>
Co-authored-by: Martin Valigursky <59932779+mvaligursky@users.noreply.github.com>
Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
Co-authored-by: KPal <48248865+kpal81xd@users.noreply.github.com>
Co-authored-by: Will Eastcott <will@playcanvas.com>
Co-authored-by: kpal81xd <kpal81xd@gmail.com>
Co-authored-by: Alex <LeXXik@users.noreply.github.com>
Co-authored-by: Will Eastcott <willeastcott@gmail.com>
MAG-AdrianMeredith added a commit to magnopus/playcanvas-engine that referenced this pull request Aug 6, 2024
* Branch 1.71

* GS reorder fix (playcanvas#6409)

* Gsplat rendering fix (playcanvas#6590)

* [Fix] Add missing exposure handling from the Neutral tonemapping (playcanvas#6592)

* Examples app bundle v1 (playcanvas#6594)

* treeshake smallest enabled

* ignore playcanvas PCUI from being treeshaken

* treeshake ignore only pcui

* added device type constants directly (no playcanvas dependency)

* format rollup

* Updated PCUI

* removed PCUI aliasing

* added publint to ci; removed build:publish (playcanvas#6595)

* replaces slashes for windows (playcanvas#6603)

* fixed using query params with iframe example (playcanvas#6605)

* Fix types for calcAabb functions (playcanvas#6596)

* Exports and types fixes v1 (playcanvas#6624)

* cleaned up ts and js config; adds debug and profiler to exports

* set module resolution to node

* Examples config fixes v1 (playcanvas#6627)

* added package json for linting of example modules and renamed @examples to examples

* fixed missing merge conflict

* fixed fallback options (playcanvas#6629)

* fixed example types (playcanvas#6635)

* adjusted publint error

* Fix URL handling in ScriptHandler (playcanvas#6639) (playcanvas#6655)

* Particle system uses uint16 indices instead of uint32 (playcanvas#6661)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Fix the definition of sheenTint Standard Material property (playcanvas#6665)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Update to skybox shader to map it closer to the infinity (playcanvas#6664)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Fix shader chunk error for tonemapped compressed GS (playcanvas#6670)

* Cherry picked: Add JSDoc for getters (playcanvas#6685)

* Gsplat fixes (playcanvas#6710)

* GSplat reorder and shader speedup (playcanvas#6715) (playcanvas#6716)

* Update setFromMat4 and add tests (playcanvas#6720)

* Do not compile different shader for opacity of 1 and diffuse tint of white (playcanvas#6721)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Compressed splat update (playcanvas#6746)

* Unify gsplat shaders (playcanvas#6753)

* Branch 1.72

* Fix gsplat example (playcanvas#6754)

* Improve some JSDoc class descriptions (playcanvas#6725)

* Improve some JSDoc class descriptions

* Lint fixes

* Improve GSplatComponent

* Remove redundant debugRender from GSplat examples

* Improve the Color class description

* Leverage WebXR types in public API (playcanvas#6713)

* Improve typings and docs for XrPlane (playcanvas#6708)

* Improve typing for XrPlane#points

* Tweak docs for XrPlane#label

* Improve class description

* Improve orientation docs

* Tweak example source

* Correct XrTrackedImage construction docs

* Tighten type for XrPlane#orientation

* Tweaks to XrAnchor source (playcanvas#6706)

* Tweaks to XrAnchor source

* More minor docs tweaks

* Improve forget docs

* Invoke stopPropagation on pointer events handled by gizmo (playcanvas#6770)

* [Fix] Stencil clearing was not setting up the mask correctly (playcanvas#6778)

* Fix WebXR depth sensing on quest 3 (playcanvas#6774)

* Update Tags class to use spread instead of arguments (playcanvas#6775)

* Use object destructuring with vectors (playcanvas#6777)

* Minor refactor of Curve class (playcanvas#6780)

* Minor refactor of Curve class

* Tweaks to docs

* Gizmo event fix (playcanvas#6790)

* Small gizmo event handler fix (playcanvas#6811)

* Support for OffscreenCanvas in Web Workers (playcanvas#5167)

* Support for OffscreenCanvas in Web Workers playcanvas#2481

* Update graphics-device.js

* Update platform.js

---------

Co-authored-by: Will Eastcott <willeastcott@gmail.com>

* Add gsplat mapping (playcanvas#6824)

* array length fix

* Branch 1.73

* v1.73.0

* [Fix] Fix albedo debug output (playcanvas#6836)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Fix gsplat sorting bug (playcanvas#6845)

* v1.73.1

* Small fix to gsplat sorter (playcanvas#6846)

* Allow blit to backbuffer (playcanvas#6849)

* always assign animation assets to anim component (playcanvas#6863)

* getAnimationAsset returns Asset (playcanvas#6864)

* fixed getAnimationAsset return to be asset

* reverts change as breaking and updates type to match

* Update src/framework/components/anim/component-layer.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/components/anim/component-layer.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

---------

Co-authored-by: Will Eastcott <will@playcanvas.com>

* 1.73.2

* v1.73.3

* v1.73.4

* Support for EXT_mesh_gpu_instancing extension (playcanvas#6869)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

---------

Co-authored-by: Donovan Hutchence <slimbuck7@gmail.com>
Co-authored-by: Martin Valigursky <59932779+mvaligursky@users.noreply.github.com>
Co-authored-by: KPal <48248865+kpal81xd@users.noreply.github.com>
Co-authored-by: Will Eastcott <will@playcanvas.com>
Co-authored-by: kpal <kpal81xd@gmail.com>
Co-authored-by: Mark Lundin <marklundin@users.noreply.github.com>
Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
Co-authored-by: mrmaxm <core@moka.co>
Co-authored-by: Michael Franzl <michael@franzl.name>
Co-authored-by: Will Eastcott <willeastcott@gmail.com>
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Neutral tonemapping does not implement exposure.
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