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[BREAKING] Remove deprecated AudioSourceComponent component #6407

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merged 1 commit into from
Jun 6, 2024

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mvaligursky
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@mvaligursky mvaligursky commented May 21, 2024

  • this component has been deprecated and removed, and in the next engine version a SoundComponent has to be used instead.

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@willeastcott
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I think it's important to verify that loading a scene with an audiosource component just gracefully fails to add the component but carries on regardless (rather than crashing).

@mvaligursky
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I think it's important to verify that loading a scene with an audiosource component just gracefully fails to add the component but carries on regardless (rather than crashing).

Yep all seems good, we get this warning in the Editor but no problems / crashes:

Screenshot 2024-06-06 at 10 42 14

@mvaligursky mvaligursky merged commit f8fbf73 into main Jun 6, 2024
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@mvaligursky mvaligursky deleted the mv-remove-AudioSourceComponent branch June 6, 2024 09:42
@mvaligursky mvaligursky mentioned this pull request Jun 6, 2024
22 tasks
marklundin pushed a commit that referenced this pull request Jun 6, 2024
Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
marklundin added a commit that referenced this pull request Jun 18, 2024
* refactored script type

* removed attribute check on esm scripts

* linting fixes

* Delete redundant scripts

* Remove engines field from package-lock.json

* Fix event name in ScriptType class

* Add export to rawToValue function and update script schema in ScriptHandler

* linting

* Update script attribute assignment in ScriptComponent

* Fix script initialization and enablement

* Fix missing semicolon in ScriptRegistry class

* Refactor script component and handler

* GS reorder fix (#6410)

* USDZ / GLTF exporter supports exposing of compressed textures on WebGPU (#6394)

* Support for Picker on WebGPU

* Gizmos example on webgpu

* USDZ / GLTF exporter supports exposing of compressed textures on WebGPU

* tiny comment update

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* restore default color when setting axis shape disable to false (#6587)

* [Fix] Add missing exposure handling from the Neutral tonemapping (#6592)

* SSAO engine example (#6586)

* SSAO engine example

* lint

* draco + texture resize: 17MB -> 6MB

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* [BREAKING] Removed backwards compatibility for few functions (#6408)

* [BREAKING] Removed backwards compatibility for few functions

* lint

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Examples app bundle optimizations (#6588)

* treeshake smallest enabled

* ignore playcanvas PCUI from being treeshaken

* treeshake ignore only pcui

* added device type constants directly (no playcanvas dependency)

* format rollup

* word wrap fix

* Updated PCUI

* removed PCUI aliasing

* Fix to just submitted AO example to disabled baked in occlusion maps (#6593)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* added publint to ci; removed build:publish (#6363)

* Fix types for calcAabb functions (#6596)

* vercel setup (#6600)

* replaces slashes for windows (#6601)

* fixed using query params with iframe example (#6604)

* New texture formats: R8 and RG8 (#6602)

* New texture formats: R8 and RG8

* Apply suggestions from code review

Co-authored-by: Will Eastcott <will@playcanvas.com>

* deprecate the old constants

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
Co-authored-by: Will Eastcott <will@playcanvas.com>

* Added orthogonal facing translation to gizmo (#6607)

* set shader chunk type to record (#6621)

* Gizmo example update (#6622)

* separated out grid code

* split out selector and disabled deselection on orbiting

* added type for observer set callback

* fixed example page

* Exports and types fixes (#6623)

* cleaned up ts and js config; adds debug and profiler to exports

* set module resolution to node

* added package json for linting of example modules and renamed @examples to examples

* PR commit (#6626)

* fixed fallback options (#6628)

* fixed example types (#6634)

* fixed selection bug (#6637)

* Fix URL handling in ScriptHandler (#6639)

* Fix mesh collider creation (#6630)

* Docs update (#6631)

* docs update

* Update README.md

---------

Co-authored-by: Will Eastcott <willeastcott@gmail.com>

* Update script component to use getSchema method instead of tSchema

* Refactor script component attribute initialization

* merge fix

* linting

* Update import statement in script.js

* Refactor script attribute assignment

* linting

* Refactor script component initialization

* Refactor script component and script handler

* linting + comments

* Fix the definition of sheenTint Standard Material property (#6665)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Update to skybox shader to map it closer to the infinity (#6664)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* [Fix] Particle system handle different IB formats of incoming mesh (#6662)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* [BREAKING] Remove deprecated AudioSourceComponent component (#6407)

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Cubemap fix for webgpu (#6669)

* [BREAKING] Remove support for legacy scripts (#6584)

* [BREAKING] Remove support for legaxy scripts

* removed pc.script.attribute

---------

Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>

* Fix shader chunk error for tonemapped compressed GS (#6670)

* Remove support for legacy scripts

* Remove legacy script system

* Add getScriptName function and toLowerCamelCase utility function

* jsdoc improvements

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script-attributes.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* linting + feedback

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* removed redundant error link

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script-attributes.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/script/script-type.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Update src/framework/components/script/component.js

Co-authored-by: Will Eastcott <will@playcanvas.com>

* Refactor attributeToValue function

---------

Co-authored-by: Donovan Hutchence <slimbuck7@gmail.com>
Co-authored-by: Martin Valigursky <59932779+mvaligursky@users.noreply.github.com>
Co-authored-by: Martin Valigursky <mvaligursky@snapchat.com>
Co-authored-by: KPal <48248865+kpal81xd@users.noreply.github.com>
Co-authored-by: Will Eastcott <will@playcanvas.com>
Co-authored-by: kpal81xd <kpal81xd@gmail.com>
Co-authored-by: Alex <LeXXik@users.noreply.github.com>
Co-authored-by: Will Eastcott <willeastcott@gmail.com>
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3 participants