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validation.go
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validation.go
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// Copyright 2014 beego Author. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// Package validation for validations
//
// import (
// "github.com/astaxie/beego/validation"
// "log"
// )
//
// type User struct {
// Name string
// Age int
// }
//
// func main() {
// u := User{"man", 40}
// valid := validation.Validation{}
// valid.Required(u.Name, "name")
// valid.MaxSize(u.Name, 15, "nameMax")
// valid.Range(u.Age, 0, 140, "age")
// if valid.HasErrors() {
// // validation does not pass
// // print invalid message
// for _, err := range valid.Errors {
// log.Println(err.Key, err.Message)
// }
// }
// // or use like this
// if v := valid.Max(u.Age, 140, "ageMax"); !v.Ok {
// log.Println(v.Error.Key, v.Error.Message)
// }
// }
//
// more info: http://beego.me/docs/mvc/controller/validation.md
package validation
import (
"fmt"
"reflect"
"regexp"
"strings"
)
// ValidFormer valid interface
type ValidFormer interface {
Valid(*Validation)
}
// Error show the error
type Error struct {
Message, Key, Name, Field, Tmpl string
Value interface{}
LimitValue interface{}
}
// String Returns the Message.
func (e *Error) String() string {
if e == nil {
return ""
}
return e.Message
}
// Implement Error interface.
// Return e.String()
func (e *Error) Error() string { return e.String() }
// Result is returned from every validation method.
// It provides an indication of success, and a pointer to the Error (if any).
type Result struct {
Error *Error
Ok bool
}
// Key Get Result by given key string.
func (r *Result) Key(key string) *Result {
if r.Error != nil {
r.Error.Key = key
}
return r
}
// Message Set Result message by string or format string with args
func (r *Result) Message(message string, args ...interface{}) *Result {
if r.Error != nil {
if len(args) == 0 {
r.Error.Message = message
} else {
r.Error.Message = fmt.Sprintf(message, args...)
}
}
return r
}
// A Validation context manages data validation and error messages.
type Validation struct {
// if this field set true, in struct tag valid
// if the struct field vale is empty
// it will skip those valid functions, see CanSkipFuncs
RequiredFirst bool
Errors []*Error
ErrorsMap map[string][]*Error
}
// Clear Clean all ValidationError.
func (v *Validation) Clear() {
v.Errors = []*Error{}
v.ErrorsMap = nil
}
// HasErrors Has ValidationError nor not.
func (v *Validation) HasErrors() bool {
return len(v.Errors) > 0
}
// ErrorMap Return the errors mapped by key.
// If there are multiple validation errors associated with a single key, the
// first one "wins". (Typically the first validation will be the more basic).
func (v *Validation) ErrorMap() map[string][]*Error {
return v.ErrorsMap
}
// Error Add an error to the validation context.
func (v *Validation) Error(message string, args ...interface{}) *Result {
result := (&Result{
Ok: false,
Error: &Error{},
}).Message(message, args...)
v.Errors = append(v.Errors, result.Error)
return result
}
// Required Test that the argument is non-nil and non-empty (if string or list)
func (v *Validation) Required(obj interface{}, key string) *Result {
return v.apply(Required{key}, obj)
}
// Min Test that the obj is greater than min if obj's type is int
func (v *Validation) Min(obj interface{}, min int, key string) *Result {
return v.apply(Min{min, key}, obj)
}
// Max Test that the obj is less than max if obj's type is int
func (v *Validation) Max(obj interface{}, max int, key string) *Result {
return v.apply(Max{max, key}, obj)
}
// Range Test that the obj is between mni and max if obj's type is int
func (v *Validation) Range(obj interface{}, min, max int, key string) *Result {
return v.apply(Range{Min{Min: min}, Max{Max: max}, key}, obj)
}
// MinSize Test that the obj is longer than min size if type is string or slice
func (v *Validation) MinSize(obj interface{}, min int, key string) *Result {
return v.apply(MinSize{min, key}, obj)
}
// MaxSize Test that the obj is shorter than max size if type is string or slice
func (v *Validation) MaxSize(obj interface{}, max int, key string) *Result {
return v.apply(MaxSize{max, key}, obj)
}
// Length Test that the obj is same length to n if type is string or slice
func (v *Validation) Length(obj interface{}, n int, key string) *Result {
return v.apply(Length{n, key}, obj)
}
// Alpha Test that the obj is [a-zA-Z] if type is string
func (v *Validation) Alpha(obj interface{}, key string) *Result {
return v.apply(Alpha{key}, obj)
}
// Numeric Test that the obj is [0-9] if type is string
func (v *Validation) Numeric(obj interface{}, key string) *Result {
return v.apply(Numeric{key}, obj)
}
// AlphaNumeric Test that the obj is [0-9a-zA-Z] if type is string
func (v *Validation) AlphaNumeric(obj interface{}, key string) *Result {
return v.apply(AlphaNumeric{key}, obj)
}
// Match Test that the obj matches regexp if type is string
func (v *Validation) Match(obj interface{}, regex *regexp.Regexp, key string) *Result {
return v.apply(Match{regex, key}, obj)
}
// NoMatch Test that the obj doesn't match regexp if type is string
func (v *Validation) NoMatch(obj interface{}, regex *regexp.Regexp, key string) *Result {
return v.apply(NoMatch{Match{Regexp: regex}, key}, obj)
}
// AlphaDash Test that the obj is [0-9a-zA-Z_-] if type is string
func (v *Validation) AlphaDash(obj interface{}, key string) *Result {
return v.apply(AlphaDash{NoMatch{Match: Match{Regexp: alphaDashPattern}}, key}, obj)
}
// Email Test that the obj is email address if type is string
func (v *Validation) Email(obj interface{}, key string) *Result {
return v.apply(Email{Match{Regexp: emailPattern}, key}, obj)
}
// IP Test that the obj is IP address if type is string
func (v *Validation) IP(obj interface{}, key string) *Result {
return v.apply(IP{Match{Regexp: ipPattern}, key}, obj)
}
// Base64 Test that the obj is base64 encoded if type is string
func (v *Validation) Base64(obj interface{}, key string) *Result {
return v.apply(Base64{Match{Regexp: base64Pattern}, key}, obj)
}
// Mobile Test that the obj is chinese mobile number if type is string
func (v *Validation) Mobile(obj interface{}, key string) *Result {
return v.apply(Mobile{Match{Regexp: mobilePattern}, key}, obj)
}
// Tel Test that the obj is chinese telephone number if type is string
func (v *Validation) Tel(obj interface{}, key string) *Result {
return v.apply(Tel{Match{Regexp: telPattern}, key}, obj)
}
// Phone Test that the obj is chinese mobile or telephone number if type is string
func (v *Validation) Phone(obj interface{}, key string) *Result {
return v.apply(Phone{Mobile{Match: Match{Regexp: mobilePattern}},
Tel{Match: Match{Regexp: telPattern}}, key}, obj)
}
// ZipCode Test that the obj is chinese zip code if type is string
func (v *Validation) ZipCode(obj interface{}, key string) *Result {
return v.apply(ZipCode{Match{Regexp: zipCodePattern}, key}, obj)
}
func (v *Validation) apply(chk Validator, obj interface{}) *Result {
if nil == obj {
if chk.IsSatisfied(obj) {
return &Result{Ok: true}
}
} else if reflect.TypeOf(obj).Kind() == reflect.Ptr {
if reflect.ValueOf(obj).IsNil() {
if chk.IsSatisfied(nil) {
return &Result{Ok: true}
}
} else {
if chk.IsSatisfied(reflect.ValueOf(obj).Elem().Interface()) {
return &Result{Ok: true}
}
}
} else if chk.IsSatisfied(obj) {
return &Result{Ok: true}
}
// Add the error to the validation context.
key := chk.GetKey()
Name := key
Field := ""
parts := strings.Split(key, ".")
if len(parts) == 2 {
Field = parts[0]
Name = parts[1]
}
err := &Error{
Message: chk.DefaultMessage(),
Key: key,
Name: Name,
Field: Field,
Value: obj,
Tmpl: MessageTmpls[Name],
LimitValue: chk.GetLimitValue(),
}
v.setError(err)
// Also return it in the result.
return &Result{
Ok: false,
Error: err,
}
}
// AddError adds independent error message for the provided key
func (v *Validation) AddError(key, message string) {
Name := key
Field := ""
parts := strings.Split(key, ".")
if len(parts) == 2 {
Field = parts[0]
Name = parts[1]
}
err := &Error{
Message: message,
Key: key,
Name: Name,
Field: Field,
}
v.setError(err)
}
func (v *Validation) setError(err *Error) {
v.Errors = append(v.Errors, err)
if v.ErrorsMap == nil {
v.ErrorsMap = make(map[string][]*Error)
}
if _, ok := v.ErrorsMap[err.Field]; !ok {
v.ErrorsMap[err.Field] = []*Error{}
}
v.ErrorsMap[err.Field] = append(v.ErrorsMap[err.Field], err)
}
// SetError Set error message for one field in ValidationError
func (v *Validation) SetError(fieldName string, errMsg string) *Error {
err := &Error{Key: fieldName, Field: fieldName, Tmpl: errMsg, Message: errMsg}
v.setError(err)
return err
}
// Check Apply a group of validators to a field, in order, and return the
// ValidationResult from the first one that fails, or the last one that
// succeeds.
func (v *Validation) Check(obj interface{}, checks ...Validator) *Result {
var result *Result
for _, check := range checks {
result = v.apply(check, obj)
if !result.Ok {
return result
}
}
return result
}
// Valid Validate a struct.
// the obj parameter must be a struct or a struct pointer
func (v *Validation) Valid(obj interface{}) (b bool, err error) {
objT := reflect.TypeOf(obj)
objV := reflect.ValueOf(obj)
switch {
case isStruct(objT):
case isStructPtr(objT):
objT = objT.Elem()
objV = objV.Elem()
default:
err = fmt.Errorf("%v must be a struct or a struct pointer", obj)
return
}
for i := 0; i < objT.NumField(); i++ {
var vfs []ValidFunc
if vfs, err = getValidFuncs(objT.Field(i)); err != nil {
return
}
var hasRequired bool
for _, vf := range vfs {
if vf.Name == "Required" {
hasRequired = true
}
currentField := objV.Field(i).Interface()
if objV.Field(i).Kind() == reflect.Ptr {
if objV.Field(i).IsNil() {
currentField = ""
} else {
currentField = objV.Field(i).Elem().Interface()
}
}
chk := Required{""}.IsSatisfied(currentField)
if !hasRequired && v.RequiredFirst && !chk {
if _, ok := CanSkipFuncs[vf.Name]; ok {
continue
}
}
if _, err = funcs.Call(vf.Name,
mergeParam(v, objV.Field(i).Interface(), vf.Params)...); err != nil {
return
}
}
}
if !v.HasErrors() {
if form, ok := obj.(ValidFormer); ok {
form.Valid(v)
}
}
return !v.HasErrors(), nil
}
// RecursiveValid Recursively validate a struct.
// Step1: Validate by v.Valid
// Step2: If pass on step1, then reflect obj's fields
// Step3: Do the Recursively validation to all struct or struct pointer fields
func (v *Validation) RecursiveValid(objc interface{}) (bool, error) {
//Step 1: validate obj itself firstly
// fails if objc is not struct
pass, err := v.Valid(objc)
if err != nil || !pass {
return pass, err // Stop recursive validation
}
// Step 2: Validate struct's struct fields
objT := reflect.TypeOf(objc)
objV := reflect.ValueOf(objc)
if isStructPtr(objT) {
objT = objT.Elem()
objV = objV.Elem()
}
for i := 0; i < objT.NumField(); i++ {
t := objT.Field(i).Type
// Recursive applies to struct or pointer to structs fields
if isStruct(t) || isStructPtr(t) {
// Step 3: do the recursive validation
// Only valid the Public field recursively
if objV.Field(i).CanInterface() {
pass, err = v.RecursiveValid(objV.Field(i).Interface())
}
}
}
return pass, err
}
func (v *Validation) CanSkipAlso(skipFunc string) {
if _, ok := CanSkipFuncs[skipFunc]; !ok {
CanSkipFuncs[skipFunc] = struct{}{}
}
}