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fix: recursively dispose of properties #3088

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CodyJasonBennett
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Follow-up to #3087. Ensures that properties are properly disposed as well.

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Comment on lines -179 to +182
for (const p in obj) {
;(p as any).dispose?.()
delete obj[p]
for (const key in obj) {
const value = obj[key]
if (value?.dispose && value.type !== 'Scene') value.dispose?.()
// delete obj[key]
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This didn't work in the first place @drcmda. p was a key or string type.

@CodyJasonBennett
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Moving this to v9. Will backport if able. Need to do more memory testing.

@CodyJasonBennett CodyJasonBennett deleted the fix/dispose-properties branch April 28, 2024 02:09
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