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Currently, the incident lists (formerly referred to as neighborList) is not thread-safe to access while being resized, where resizing occurs during addInclusion or makeDistinct (formerly known as removeDuplicateNeighbors). Now, this can be made thread-safe again by borrowing concepts from RCUArray and once #36 is completed. The way to do this is to not privatize the array but instead just use a single-node snapshot. The lifetime of the snapshot can be managed by Interval-Based Reclamation, but resizing can easily append blocks distributed across multiple nodes to make the 1.5D adjacency list idea work for large vertices and hyperedges.
The text was updated successfully, but these errors were encountered:
This won't be done until H2D project begins, very likely. However it should actually be possible and definitely will increase the overall usability of CHGL.
Currently, the incident lists (formerly referred to as
neighborList
) is not thread-safe to access while being resized, where resizing occurs duringaddInclusion
ormakeDistinct
(formerly known asremoveDuplicateNeighbors
). Now, this can be made thread-safe again by borrowing concepts from RCUArray and once #36 is completed. The way to do this is to not privatize the array but instead just use a single-node snapshot. The lifetime of the snapshot can be managed by Interval-Based Reclamation, but resizing can easily append blocks distributed across multiple nodes to make the 1.5D adjacency list idea work for large vertices and hyperedges.The text was updated successfully, but these errors were encountered: