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Crates and Chests #65

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StrobelArtesao opened this issue Sep 29, 2021 · 3 comments
Closed

Crates and Chests #65

StrobelArtesao opened this issue Sep 29, 2021 · 3 comments

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@StrobelArtesao
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Every interactive (openable) chest and crate in the world has a key in it.

Treasure chests are being created as regular chests with a key in it

@StrobelArtesao
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traps doesn't work in containers.

There is a script runing all the time ( canInsert.ecl) in pol. Can it be related to those problems?

@Admin-Yukiko
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Traps should now work on containers.
I'll have to decide what, if anything, to do about lockable containers being created with a key. Right now they have an onCreate script that automatically adds the key.
I will begin looking at treasure chests. I had to get traps working first. I am certain I'll need to deal with the "key created in container" issue when I handle treasure chests.

@Admin-Yukiko
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I stopped keys being created in spawned chests. And, with recent updates to GM tools to use the traps package, I think this issue can be closed.

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