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As of today's new patch release (WoT 1.16.1.0), while running only soundEventInjector + its dependencies (using the most recent archive from Yandex), game loads as normal into hangar/etc, but upon attempting to enter any battle mode, the game hangs on the loading screen (progress bar fills up, but never finishes loading).
Scanning python.log, this caught my attention (I can provide you with the full python.log + replay file if necessary, but I did not include it here in my initial post since it is very long):
2022-04-12 10:47:41.531: ERROR: Traceback (most recent call last):
2022-04-12 10:47:41.531: ERROR: File "scripts/client/Avatar.py", line 624, in onBecomePlayer
2022-04-12 10:47:41.531: ERROR: File "scripts/client/gui/mods/mod_SoundEventInjector.py", line 255, in new_initGUI
2022-04-12 10:47:41.531: ERROR: AttributeError: 'IngameSoundNotifications' object has no attribute '_IngameSoundNotifications__events'
The text was updated successfully, but these errors were encountered:
As of today's new patch release (WoT 1.16.1.0), while running only soundEventInjector + its dependencies (using the most recent archive from Yandex), game loads as normal into hangar/etc, but upon attempting to enter any battle mode, the game hangs on the loading screen (progress bar fills up, but never finishes loading).
Scanning python.log, this caught my attention (I can provide you with the full python.log + replay file if necessary, but I did not include it here in my initial post since it is very long):
The text was updated successfully, but these errors were encountered: