Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Redo all biome maps to remove DXT1 compression and convert to Indexed .png format. #16

Closed
Poodmund opened this issue Apr 1, 2018 · 3 comments
Assignees

Comments

@Poodmund
Copy link
Owner

Poodmund commented Apr 1, 2018

As title states, all biome maps have artifacting due to DXT1 compression. A biome map pass should be done to remove all of this and converted to the indexed .png format in preparation for possible indexed .dds implementation in Kopernicus.

@Poodmund Poodmund self-assigned this Apr 1, 2018
@CaptRobau
Copy link
Collaborator

Hey Pood,

I'll try to rustle up all the old sourcefiles for the biomes. Should make your job a little easier.

@Poodmund
Copy link
Owner Author

Poodmund commented Apr 2, 2018

That would be handy if you have them. Anything else you also may think would be helpful... I'm a willing recipient. 😄

If you need somewhere to send them to my email is poodmundgaming@gmail.com .

@Poodmund Poodmund closed this as completed Apr 7, 2018
@Poodmund
Copy link
Owner Author

Poodmund commented Apr 7, 2018

Resolved with commit: fd60fb1

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants