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A number of MacOS fonts fail to render since 0.12.0 #288
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This seems likely to have been caused by dfrg/swash#52. As a workaround, I'd recommend pinning an older version of Swash. (CC: @dfrg) |
Thanks for reporting. A bit more context would be helpful in identifying the problem. Which version of macOS? Do you know if these happen to be .ttc files? |
I'm on MacOS 13.5.1 (22G90). All of the files listed above are .ttc files. But I can also find .ttf files that fail. One example is the font Big Caslon. |
Thanks, I'll dig up a macOS 13 system and take a look at those fonts. |
I'm not able to reproduce this locally so I can only assume that the issue is related to the wasm build. Unfortunately, I don't really work with wasm and don't have a rig set up to do testing so I won't be able to investigate this further until I have the time to set one up. |
Alright, thank you. I'll dig around a bit tomorrow and report back if I can figure out where things go wrong. Appreciate your time:) |
Hey again @dfrg . Looking up Apple's TrueType reference, I found this:
A bit out of my depth, but it kinda sorta sounds to me like
I still haven't checked this outside of a wasm build, but it feels curious that your weren't able to reproduce this yourself. I don't understand how running in wasm could change the sfnt version. |
I’m not sure either but as luck would have it, we added the |
Forgot to follow up but swash 0.1.18 was published and should hopefully fix this. |
I've tested with the new version and can confirm that it fixes the issue. Thank you!:) |
After upgrading to 0.12.0 from 0.11.2 a significant number of fonts no longer render.
I believe this to be a Swash issue that happened somewhere between 0.1.12 and 0.1.17. For context we use swash outside of cosmic text for scaling glyphs, so I can see that we get
None
back when callingscale_outline
on the swash scaler. I have also confirmed that callingdraw
on the cosmic buffer never calls the callback function for the affected fonts, but we do get correctLayoutRun
s.We load these fonts using the Local Font Access API. Interestingly, where there are Google Font duplicates, such as with Baskerville, the Google Font versions do still work.
Local MacOS fonts no longer working include (and many more):
Helvetica
Baskerville
Chalkboard
I have not tested on any other OS or outside of our wasm context.
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