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On receiving kodik_player_current_episode pause player (already done) and emit socket message. Also implement this method in player.
On receiving changeEpisode from socket player's changeEpisode should be triggered.
Kodik docs
change_episode method. Should be sended by postMessage (player._sendPostMessage method)
{method: "change_episode",season: 5,episode: 3}
Example: player._sendPostMessage("change_episode", { season: 5, episode: 3 }, false). Should be done like seek method, with possibility to not send socket message.
On receiving
kodik_player_current_episode
pause player (already done) and emit socket message. Also implement this method inplayer
.On receiving
changeEpisode
from socket player'schangeEpisode
should be triggered.Kodik docs
change_episode
method. Should be sended by postMessage (player._sendPostMessage
method)Example:
player._sendPostMessage("change_episode", { season: 5, episode: 3 }, false)
. Should be done likeseek
method, with possibility to not send socket message.Requirements:
Method name:
changeEpisode
Example:
player.methods.changeEpisode({ season, episode })
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