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glTF Demo: reimplement shadow maps with Metashade #32

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ppenenko opened this issue Jul 8, 2023 · 0 comments
Open

glTF Demo: reimplement shadow maps with Metashade #32

ppenenko opened this issue Jul 8, 2023 · 0 comments

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@ppenenko
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ppenenko commented Jul 8, 2023

https://github.com/ppenenko/metashade/tree/issues/32/gltf_shadow_maps implements most of the shader code required (without filtering) but the glTFSample host code needs to be fixed first - see #31

ppenenko added a commit that referenced this issue Sep 9, 2023
* Started WIP on shadow map sampling

* Fixed the shadow map prototype function

* Trying to sample the shadow map

* Relaxed the expected tex coord type for 2D textures to Float2

* Hooked up the shadow map result

* glTF Demo: `SampleCmpLevelZero`
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