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Fix GameplaySampleTriggerSource not considering nested objects when determining the best sample to play #22659

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merged 10 commits into from Feb 22, 2023

Commits on Feb 16, 2023

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  2. Fix GameplaySampleTriggerSource not considering nested objects when…

    … determining the best sample to play
    peppy committed Feb 16, 2023
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Commits on Feb 17, 2023

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Commits on Feb 21, 2023

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  3. Update slider sample source asserts to match expected behaviour

    As pointed out in review, if the current time is after the end of the
    slider, the correct hit object to use for sample retrieval is the object
    itself, not any nested object.
    peppy committed Feb 21, 2023
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Commits on Feb 22, 2023

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