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General taiko fixes #560

Merged
merged 5 commits into from
Mar 28, 2017
Merged

General taiko fixes #560

merged 5 commits into from
Mar 28, 2017

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smoogipoo
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@smoogipoo smoogipoo commented Mar 28, 2017

Prereqs:

This is just gonna be a running branch for now, while I work on making hitobjects actually draw.

@smoogipoo smoogipoo mentioned this pull request Mar 28, 2017
1 task
@@ -173,6 +173,7 @@ private void load(OsuColour colours)
public override void Add(DrawableHitObject<TaikoHitObject, TaikoJudgement> h)
{
h.Depth = (float)h.HitObject.StartTime;
h.Scale = new Vector2(PLAYFIELD_SCALE);

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@peppy peppy merged commit 4bdf9e0 into ppy:master Mar 28, 2017
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2 participants