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2021.1005.0

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@peppy peppy released this 05 Oct 13:40
· 22080 commits to master since this release
6f7b829

Thanks for following along! This is a tagged release (2021.1005.0). For more information check out the osu! changelog page and dev blog.

What's Changed

  • Fix timeline range selection crashing after non-mouse selection by @bdach in #14864
  • Fix repeat arrow texture not falling back to default legacy skin by @bdach in #14865
  • Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments by @peppy in #14776
  • Update framework by @peppy in #14889
  • Rename JSON key resolver to better expose what it's doing by @peppy in #14888
  • Re-enable IPC import test by @peppy in #14825
  • Move startup concurrency check to higher level by @peppy in #14826
  • Fix skin editor potentially crashing during close process by @peppy in #14890
  • Add currently playing map to multiplayer lounge by @smoogipoo in #14891
  • Split out BeatmapOnlineLookupQueue from BeatmapManager by @peppy in #14896
  • Split BeatmapManager into two pieces by @peppy in #14899
  • Refine RealmContext implementation by @peppy in #14906
  • Split ArchiveModelManager into two pieces by @peppy in #14900
  • Bump Realm from 10.5.0 to 10.6.0 by @dependabot in #14924
  • Bump HtmlAgilityPack from 1.11.36 to 1.11.37 by @dependabot in #14923
  • Bump Microsoft.AspNetCore.SignalR.Client from 5.0.9 to 5.0.10 by @dependabot in #14922
  • Bump Sentry from 3.9.0 to 3.9.4 by @dependabot in #14926
  • Bump MessagePack from 2.3.75 to 2.3.85 by @dependabot in #14925
  • Bump Microsoft.AspNetCore.SignalR.Protocols.MessagePack from 5.0.9 to 5.0.10 by @dependabot in #14927
  • Bump Microsoft.AspNetCore.SignalR.Protocols.NewtonsoftJson from 5.0.9 to 5.0.10 by @dependabot in #14928
  • Force storyboard's loop commands to be run at least once by @Wieku in #14885
  • Fix 'Reset all bindings in section' button appearing when it shouldn't during searches by @Susko3 in #14937
  • Fix slider head hit circle numbers not being proxied correctly by @bdach in #14939
  • Add alternate Torus font by @bdach in #14946
  • Guard against exception in skin deserialisation by @smoogipoo in #14920
  • Ensure realm blocks until all threaded usages are completed by @peppy in #14909
  • Replace GameplayBeatmap with GameplayState by @peppy in #14929
  • Ensure a DrawableChannel is not attempted to be added after disposal by @peppy in #14948
  • Split importer interface out of IModelManager by @peppy in #14901
  • Rename BeatmapInfo variables which were named beatmap for clarity by @peppy in #14932
  • Show login failure messages on login form by @peppy in #14949
  • Rename last remaining BeatmapInfo Beatmap usage by @peppy in #14950
  • Add ILive<T> and use as return type of Import methods by @peppy in #14903
  • Fix import notifications not showing correct text by @peppy in #14955
  • Remove local handling of realm when switching thread modes by @peppy in #14907
  • Implement real-time PP counter by @smoogipoo in #14919

Full Changelog: 2021.927.0...2021.1005.0