This resource is fairly basic. Essentially, you can add an exportr to your scripts, that will add a specified amount of 'Wanted Stars' like in normal GTA. Police etc. will then pursue the player till he loses them.
If you have any improvement ideas/issues etc. Please create a PR Request/Issue on this Repo.
exports['sd-aipolice']:ApplyWantedLevel(--1 to 5)
You can also use the event-handler in the resource, example in the Config.
This script was created in large-part by phade#9756. Bag yourself some, quite frankly, amazing resources, by checking out his store @ https://phades-development.tebex.io/ or his discord @ https://discord.gg/Dh8E37Xt3t
A couple touch-ups were made by me @ https://discord.gg/samueldev / https://fivem.samueldev.shop
1.) First you want to go to qb-smallresources/config.lua and find the following:
Config.BlacklistedPeds = {
[`s_m_y_ranger_01`] = true,
[`s_m_y_sheriff_01`] = true,
[`s_m_y_cop_01`] = true,
[`s_f_y_sheriff_01`] = true,
[`s_f_y_cop_01`] = true,
[`s_m_y_hwaycop_01`] = true,
}
You can either remove these entires entirely or set them all to false to look like this:
Config.BlacklistedPeds = {
[`s_m_y_ranger_01`] = false,
[`s_m_y_sheriff_01`] = false,
[`s_m_y_cop_01`] = false,
[`s_f_y_sheriff_01`] = false,
[`s_f_y_cop_01`] = false,
[`s_m_y_hwaycop_01`] = false,
}
2.) Go to qb-smallresources/client/ignore.lua and find the following:
CreateThread(function()
for dispatchService, enabled in pairs(Config.DispatchServices) do
EnableDispatchService(dispatchService, enabled)
end
local wantedLevel = 0
if Config.EnableWantedLevel then
wantedLevel = 5
end
SetMaxWantedLevel(wantedLevel)
end)
You'll want to comment out the entire code block, by using --[[ code ]]-- or by adding '--' in front of each individual line.
3.) In the same file, find the following:
CreateThread(function() -- all these should only need to be called once
if Config.DisableAmbience then
StartAudioScene("CHARACTER_CHANGE_IN_SKY_SCENE")
SetAudioFlag("DisableFlightMusic", true)
end
SetAudioFlag("PoliceScannerDisabled", true)
SetGarbageTrucks(false)
SetCreateRandomCops(false)
SetCreateRandomCopsNotOnScenarios(false)
SetCreateRandomCopsOnScenarios(false)
DistantCopCarSirens(false)
RemoveVehiclesFromGeneratorsInArea(335.2616 - 300.0, -1432.455 - 300.0, 46.51 - 300.0, 335.2616 + 300.0, -1432.455 + 300.0, 46.51 + 300.0) -- central los santos medical center
RemoveVehiclesFromGeneratorsInArea(441.8465 - 500.0, -987.99 - 500.0, 30.68 -500.0, 441.8465 + 500.0, -987.99 + 500.0, 30.68 + 500.0) -- police station mission row
RemoveVehiclesFromGeneratorsInArea(316.79 - 300.0, -592.36 - 300.0, 43.28 - 300.0, 316.79 + 300.0, -592.36 + 300.0, 43.28 + 300.0) -- pillbox
RemoveVehiclesFromGeneratorsInArea(-2150.44 - 500.0, 3075.99 - 500.0, 32.8 - 500.0, -2150.44 + 500.0, -3075.99 + 500.0, 32.8 + 500.0) -- military
RemoveVehiclesFromGeneratorsInArea(-1108.35 - 300.0, 4920.64 - 300.0, 217.2 - 300.0, -1108.35 + 300.0, 4920.64 + 300.0, 217.2 + 300.0) -- nudist
RemoveVehiclesFromGeneratorsInArea(-458.24 - 300.0, 6019.81 - 300.0, 31.34 - 300.0, -458.24 + 300.0, 6019.81 + 300.0, 31.34 + 300.0) -- police station paleto
RemoveVehiclesFromGeneratorsInArea(1854.82 - 300.0, 3679.4 - 300.0, 33.82 - 300.0, 1854.82 + 300.0, 3679.4 + 300.0, 33.82 + 300.0) -- police station sandy
RemoveVehiclesFromGeneratorsInArea(-724.46 - 300.0, -1444.03 - 300.0, 5.0 - 300.0, -724.46 + 300.0, -1444.03 + 300.0, 5.0 + 300.0) -- REMOVE CHOPPERS WOW
end)
You are going to want to comment out everything below the if Config.DisableAmbience block, so like this below:
CreateThread(function() -- all these should only need to be called once
if Config.DisableAmbience then
StartAudioScene("CHARACTER_CHANGE_IN_SKY_SCENE")
SetAudioFlag("DisableFlightMusic", true)
end
--[[ SetAudioFlag("PoliceScannerDisabled", true)
SetGarbageTrucks(false)
SetCreateRandomCops(false)
SetCreateRandomCopsNotOnScenarios(false)
SetCreateRandomCopsOnScenarios(false)
DistantCopCarSirens(false)
RemoveVehiclesFromGeneratorsInArea(335.2616 - 300.0, -1432.455 - 300.0, 46.51 - 300.0, 335.2616 + 300.0, -1432.455 + 300.0, 46.51 + 300.0) -- central los santos medical center
RemoveVehiclesFromGeneratorsInArea(441.8465 - 500.0, -987.99 - 500.0, 30.68 -500.0, 441.8465 + 500.0, -987.99 + 500.0, 30.68 + 500.0) -- police station mission row
RemoveVehiclesFromGeneratorsInArea(316.79 - 300.0, -592.36 - 300.0, 43.28 - 300.0, 316.79 + 300.0, -592.36 + 300.0, 43.28 + 300.0) -- pillbox
RemoveVehiclesFromGeneratorsInArea(-2150.44 - 500.0, 3075.99 - 500.0, 32.8 - 500.0, -2150.44 + 500.0, -3075.99 + 500.0, 32.8 + 500.0) -- military
RemoveVehiclesFromGeneratorsInArea(-1108.35 - 300.0, 4920.64 - 300.0, 217.2 - 300.0, -1108.35 + 300.0, 4920.64 + 300.0, 217.2 + 300.0) -- nudist
RemoveVehiclesFromGeneratorsInArea(-458.24 - 300.0, 6019.81 - 300.0, 31.34 - 300.0, -458.24 + 300.0, 6019.81 + 300.0, 31.34 + 300.0) -- police station paleto
RemoveVehiclesFromGeneratorsInArea(1854.82 - 300.0, 3679.4 - 300.0, 33.82 - 300.0, 1854.82 + 300.0, 3679.4 + 300.0, 33.82 + 300.0) -- police station sandy
RemoveVehiclesFromGeneratorsInArea(-724.46 - 300.0, -1444.03 - 300.0, 5.0 - 300.0, -724.46 + 300.0, -1444.03 + 300.0, 5.0 + 300.0) -- REMOVE CHOPPERS WOW--]]
end)
4.) Head back over to the qb-smallresources/config.lua and find the following:
Config.Disable = {
disableHudComponents = {1, 2, 3, 4, 7, 9, 13, 14, 19, 20, 21, 22}, -- Hud Components: https://docs.fivem.net/natives/?_0x6806C51AD12B83B8
disableControls = {37}, -- Controls: https://docs.fivem.net/docs/game-references/controls/
displayAmmo = true -- false disables ammo display
}
We are going to want to remove the '1' from disableHudComponents, so it should look like this:
disableHudComponents = {2, 3, 4, 7, 9, 13, 14, 19, 20, 21, 22},
5.) Now you're going to want to go to qb-smallresources/client/hudcomponents.lua and add the following to the top of the file:
local copsOnline = false
RegisterNetEvent('qb-smallresources:client:CopsOnline', function()
copsOnline = true
end)
RegisterNetEvent('qb-smallresources:client:CopsOffline', function()
copsOnline = false
end)
6.) Finally, you're going to want to scroll down, in the same file (hudcomponents.lua) and you are going to paste this into the CreateThread.
if copsOnline then
HideHudComponentThisFrame(1) -- 1 : WANTED_STARS
end
When you're done, it should look like this:
CreateThread(function()
while true do
-- Hud Components
if copsOnline then
HideHudComponentThisFrame(1) -- 1 : WANTED_STARS
end
for i = 1, #disableHudComponents do
HideHudComponentThisFrame(disableHudComponents[i])
end
for i = 1, #disableControls do
DisableControlAction(2, disableControls[i], true)
end
DisplayAmmoThisFrame(displayAmmo)
-- Density
SetParkedVehicleDensityMultiplierThisFrame(Config.Density['parked'])
SetVehicleDensityMultiplierThisFrame(Config.Density['vehicle'])
SetRandomVehicleDensityMultiplierThisFrame(Config.Density['multiplier'])
SetPedDensityMultiplierThisFrame(Config.Density['peds'])
SetScenarioPedDensityMultiplierThisFrame(Config.Density['scenario'], Config.Density['scenario']) -- Walking NPC Density
Wait(0)
end
end)
Now you're done and ready to run from some cops!