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mention E2D
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benfry committed Apr 25, 2015
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9 changes: 8 additions & 1 deletion build/shared/revisions.txt
@@ -1,4 +1,4 @@
PROCESSING 3.0a6 (REV 0233) - XX April 2015
PROCESSING 3.0a6 (REV 0233) - 25 April 2015

This is the big one! We've jettisoned PApplet as the base class so that
we can improve performance, reduce flicker, and have a better base from
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[ sketch ]

+ Added E2D, an experimental/enhanced renderer that draws directly
to the Graphics context without an intermediate image. This greatly
speeds up performance (especially on retina/hidpi displays), but
prevents pixel access (no save(), saveFrame(), loadPixels(), etc).
It also causes some rendering hiccups (frame rate is not as smooth),
but that's why it's experimental.

+ Remove isGL(), is2D(), is3D(), displayable() from PApplet
(these were unintentionally auto-imported from PGraphics)

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