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PFont problem with P3D #2465
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as a temporary workaround until this regressions is fixed, you can use createFont() instead: PFont font ;
void setup() {
font = createFont("EastBlocICGClosed", 48);
size(300,300, P3D) ;
}
void draw() {
textFont(font, 48);
text("hello world", 10, 50);
} |
Never, ever load a font before size(), it will load multiple times. size() should always be first: http://processing.org/reference/size_.html |
@codeanticode thanks for the trick, but in my project is not possible to use this way so I'll continue with method loadFont, and wait the next release P213 and work always with P211. @benfry sorry for the reverse writing, and thanks for the remember :) but the bug is always here with size() in first position. |
I've also had this problem: http://forum.processing.org/two/discussion/comment/15252#Comment_15252 |
This issue has been automatically locked since there has not been any recent activity after it was closed. Please open a new issue for related bugs. |
Hello,
I try to display a font from PFont, work fine in classic mode, but display a rectangle shape in P2D, P3D and OPENGL mode
I'm on OS maverick, Imac 2012 with Processing 212
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